2010-12-15 |
koda |
add more space for this help message on ipad
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changeset |
files
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2010-12-15 |
unc0rr |
Recieve and parse DRAWNMAP config
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changeset |
files
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2010-12-15 |
unc0rr |
Fix crash on forced disconnect
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changeset |
files
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2010-12-15 |
unc0rr |
The Fix
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changeset |
files
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2010-12-15 |
unc0rr |
Don't use std::string
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changeset |
files
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2010-12-15 |
nemo |
add optional state parameter to hogsay
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changeset |
files
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2010-12-15 |
nemo |
oops
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changeset |
files
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2010-12-14 |
nemo |
Reenable ReadyTimer using a synced message NEEDS TESTING.
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changeset |
files
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2010-12-14 |
nemo |
merge
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changeset |
files
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2010-12-14 |
jose1711 |
Update Slovak translation
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changeset |
files
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2010-12-14 |
nemo |
Reorder top registered variables by frequency gathered from 60 or so games of varying length/type. Oh. And add green hair to joker.
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changeset |
files
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2010-12-14 |
unc0rr |
Compess at highest ratio
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changeset |
files
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2010-12-14 |
unc0rr |
Debug messages
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changeset |
files
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2010-12-14 |
unc0rr |
Try to send drawn map data to net server
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changeset |
files
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2010-12-14 |
unc0rr |
Don't reset teams when returning from draw map page
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changeset |
files
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2010-12-14 |
nemo |
oops. forgot the getter.
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changeset |
files
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2010-12-14 |
nemo |
Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
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changeset |
files
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2010-12-13 |
nemo |
Add override for speech bubble position 0: default, 1: background/translucent 2: foreground/opaque
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changeset |
files
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2010-12-13 |
unc0rr |
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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changeset |
files
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2010-12-13 |
Henek |
exposing seed for editing and viewing
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changeset |
files
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2010-12-13 |
unc0rr |
Use pageSwitchMapper in some more places
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changeset |
files
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2010-12-13 |
Henek |
added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
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changeset |
files
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2010-12-13 |
nemo |
add PlaySound(soundType, hogGearUID) -- this roundabout way to reference a team seems to be how things are done in lua right now. might need changing in future
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changeset |
files
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2010-12-13 |
Henek |
my first merge :(
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changeset |
files
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2010-12-13 |
nemo |
div 0 check
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changeset |
files
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2010-12-13 |
Henek |
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
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changeset |
files
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2010-12-13 |
koda |
more server stubs
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changeset |
files
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2010-12-12 |
unc0rr |
Pretension to switch to draw map page
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changeset |
files
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2010-12-12 |
koda |
add some connection facility to netserver
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changeset |
files
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2010-12-11 |
unc0rr |
Use QSignalMapper instead of GoToPage*() functions (not all calls converted yet)
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changeset |
files
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2010-12-11 |
unc0rr |
merge
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changeset |
files
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2010-12-11 |
koda |
audio_session is giving problems with multitasking so disabling it for now
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changeset |
files
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2010-12-11 |
Henek |
Finnished up the lua translations by adding training maps, campaign is ignored for now
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changeset |
files
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2010-12-11 |
koda |
disable large maps also on iphone3gs and ipodtouch3g, they fail to load sometimes
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changeset |
files
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2010-12-11 |
koda |
add the appirater class for getting more positive reviews
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changeset |
files
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2010-12-11 |
Henek |
also updated TrophyRace to new system
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changeset |
files
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2010-12-10 |
Henek |
lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
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changeset |
files
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2010-12-10 |
smaxx |
Frontend:
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changeset |
files
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2010-12-11 |
unc0rr |
Add a stub for draw map page
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changeset |
files
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2010-12-10 |
nemo |
return RGBA
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changeset |
files
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2010-12-10 |
nemo |
clan color fetch
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changeset |
files
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2010-12-09 |
koda |
merge
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changeset |
files
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2010-12-09 |
nemo |
add missing setter for botlevel
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changeset |
files
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2010-12-09 |
archl |
Updated Chinese translation
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changeset |
files
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2010-12-09 |
unc0rr |
Pass hardcoded drawn map from frontend into engine \o/
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changeset |
files
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2010-12-08 |
Henek |
removing all ; from lua script as an act of temporary rage and perfectionism
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changeset |
files
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2010-12-08 |
nemo |
standardise name
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changeset |
files
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2010-12-08 |
nemo |
pngcrush the new 2x previews. This "make the preview look a bit crisper at same size in iphone 4" is now costing us 2,916,716 bytes
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changeset |
files
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2010-12-08 |
unc0rr |
Stub to recieve /draw command
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changeset |
files
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2010-12-08 |
unc0rr |
- Pass map drawing data to engine
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changeset |
files
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2010-12-09 |
koda |
forgot to update these files
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changeset |
files
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2010-12-08 |
unc0rr |
Add drawn map into the list of map generators
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changeset |
files
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2010-12-08 |
koda |
fix crasher (somehow, might be glitchy)
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changeset |
files
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2010-12-08 |
koda |
merge
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changeset |
files
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2010-12-08 |
nemo |
these should probably be expressly integer
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changeset |
files
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2010-12-08 |
nemo |
band/bor/bnot to support Lua 5.1 lack of binary ops
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changeset |
files
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2010-12-08 |
nemo |
Restore millisecond precision for mines time
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changeset |
files
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2010-12-08 |
nemo |
Eh. Since you asked. AddAmmo hook for Lua
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changeset |
files
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2010-12-07 |
nemo |
would help if I put it in the right routine
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changeset |
files
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2010-12-07 |
nemo |
Add script hook onNewTurn to the end of AfterSwitchHedgehog. This should signal the very start of a new turn, immediately after CurrentTeam is switched.
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files
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