2012-05-11 |
unc0rr |
Convert "unit.function()" properly
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changeset |
files
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2012-05-11 |
unc0rr |
Function to compare string to char ftw
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changeset |
files
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2012-05-11 |
unc0rr |
Make pas2c happier with uSound
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changeset |
files
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2012-05-11 |
unc0rr |
Be more wise about constant initialization expressions being not arrays
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changeset |
files
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2012-05-11 |
nemo |
Avoid returning an array for the sake of pas2c
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changeset |
files
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2012-05-10 |
koda |
fix building with lua (i think)
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changeset |
files
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2012-05-10 |
koda |
minor changes for warnings and a variables scope
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changeset |
files
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2012-05-10 |
koda |
the ios port runs again, although with a few things to sort out
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changeset |
files
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2012-05-10 |
koda |
ios: this commit just removes the overlay class files (with all submenus and resources) while working on a proper restoration
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changeset |
files
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2012-05-10 |
unc0rr |
Fix identifiers case in uLandTemplates (too lazy to make proper implementation in pas2c)
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changeset |
files
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2012-05-10 |
unc0rr |
Declare Param* functions
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changeset |
files
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2012-05-10 |
unc0rr |
Fix for Int type and sysutils in hwengine.pas
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changeset |
files
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2012-05-10 |
unc0rr |
Some work to make more units compile after conversion to c
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changeset |
files
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2012-05-10 |
unc0rr |
Support overloaded operators on (hwFloat op hwFloat) calls
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changeset |
files
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2012-05-10 |
unc0rr |
More definitions and mess with pascal code
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changeset |
files
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2012-05-10 |
unc0rr |
Render function variables in struct with no mangling. 13 C units are compilable now.
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changeset |
files
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2012-05-10 |
unc0rr |
Handle function type differently
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changeset |
files
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2012-05-10 |
unc0rr |
Some more definitions and slight fixes
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changeset |
files
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2012-05-10 |
unc0rr |
uAmmos.c now compiles (3 warnings though)
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changeset |
files
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2012-05-10 |
unc0rr |
Implement built-in functions Low() and High()
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changeset |
files
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2012-05-09 |
nemo |
Reflects change in previous revision to uTypes
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changeset |
files
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2012-05-09 |
unc0rr |
(PointerTo (SimpleType _)) could be a pointer to a non-struct type
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changeset |
files
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2012-05-07 |
unc0rr |
Prepend unit name to function identifiers
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changeset |
files
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2012-05-07 |
unc0rr |
Mangle overloaded functions (only different number of parameters is supported)
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changeset |
files
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2012-05-07 |
koda |
when Lua is not found, fallback to compiling the one that comes bundled in our sources
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changeset |
files
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2012-05-07 |
koda |
invert LUA symbol meaning and avoid hints when compiling without it
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changeset |
files
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2012-05-07 |
koda |
add support for FPC and FPFLAGS cmake arguments (helps crosscompiling)
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changeset |
files
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2012-05-05 |
koda |
old typed const moved to their proper unit
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changeset |
files
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2012-05-05 |
koda |
the scope cleanup continues...
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changeset |
files
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2012-05-05 |
koda |
split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
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changeset |
files
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2012-05-05 |
koda |
revisit isTerminated in hwengine
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changeset |
files
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2012-05-05 |
koda |
fix more breakage
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changeset |
files
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2012-05-05 |
Xeli |
removed the default argument in uWorld
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changeset |
files
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2012-05-05 |
Xeli |
fix breakage
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changeset |
files
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2012-05-05 |
koda |
adjust the scope of a few uSound variables and functions
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changeset |
files
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2012-05-03 |
Medo |
Merge
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changeset |
files
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2012-05-04 |
unc0rr |
Convert namespace from list into map in preparation for implementation of overloaded functions support. Greatly improve speed of rendering as a side effect (parse + render time reduced from 5:20 to 0:20)
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changeset |
files
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2012-05-03 |
sheepluva |
some tweaks/fixes/etc to the map preview and reload stuff
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changeset |
files
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2012-05-03 |
sheepluva |
visually indicate when map preview generation is in progress.
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changeset |
files
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2012-05-03 |
koda |
HAPPY 7000th COMMIT HEDGEWARS
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changeset |
files
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2012-05-03 |
sheepluva |
add DLC button to net game room
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changeset |
files
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2012-05-03 |
sheepluva |
+ display lack of map in a nice way, don't generate bogus preview in the background
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changeset |
files
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2012-05-03 |
unc0rr |
Get rid of overloaded functions in uRenderUtils
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changeset |
files
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2012-05-03 |
nemo |
merge
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changeset |
files
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2012-05-03 |
sheepluva |
small tweaks/fixes to room list header saving and restore...
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changeset |
files
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2012-05-03 |
nemo |
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
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changeset |
files
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2012-05-03 |
Medo |
Updated android support library to the latest version (r8)
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changeset |
files
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2012-05-03 |
sheepluva |
fix a previewmap-related QObject::disconnect segfault
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changeset |
files
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2012-05-02 |
nemo |
Initial stub for freezer
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changeset |
files
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2012-05-02 |
Medo |
Merge
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changeset |
files
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2012-05-02 |
sheepluva |
fix: issue with playing team list vertically collapsing
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changeset |
files
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2012-05-02 |
nemo |
Workaround for stuck pages.
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changeset |
files
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2012-05-02 |
sheepluva |
tweak how the header customization is stored in the settings file
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changeset |
files
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2012-05-02 |
unc0rr |
Render float consts into defines
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changeset |
files
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2012-05-02 |
unc0rr |
GetRandom -> GetRandomf
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changeset |
files
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2012-05-02 |
sheepluva |
allow F5 magic to refresh demos/saves list too
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changeset |
files
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2012-05-02 |
koda |
rename a few Draw* routines
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changeset |
files
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2012-05-02 |
koda |
wut?
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changeset |
files
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2012-05-02 |
koda |
remove old ukeys hooks from pascalexport (definitely breaking the ios port, will have to work on that, but for now sheepluva and xeli will be happy *hopefully*)
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changeset |
files
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2012-05-02 |
sheepluva |
rooms list
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changeset |
files
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