2011-08-13 unc0rr Some screwing around GearsNear code
2011-08-13 unc0rr Don't switch to gsConfirm state (which is pretty same as gsGame) when not in gsGame or gsChat state. Prevents crashes and other possible kinds of wierd behaviour.
2011-08-12 nemo Revert ParseCommandOverride change since it appears to be badly screwing up scripting. Need to find out why. This backs out 7f57d0c7816a and the recent workaround.
2011-08-12 nemo extend the workaround. FIXME still applies
2011-08-12 nemo oops. accidentaly committed test move of voice line (the FIXME still applies though)
2011-08-12 nemo use ansistring instead
2011-08-15 Xeli Zoom and moving the camera now works with SDL_FINGER* events hedgeroid
2011-08-12 nemo sheepluva pointed out there are 2 StrPas in pascal, in different units. Do conversion in LuaPas instead
2011-08-11 Xeli merge hedgeroid
2011-08-12 nemo This is a WTF checkin. Seriously. Someone needs to look at this to find out why it is behaving as it is.
2011-08-11 Xeli Android (multitouch) implementation hedgeroid
2011-08-12 nemo unbreak voice playback in team creation
2011-08-11 Xeli SDL_FINGERUP/DOWN/MOTION events added hedgeroid
2011-08-10 Henek disable campaign button, structure and change sudden death music to hell.ogg
2011-08-11 Xeli start of implementation of the save button, check if there's something to save and update TeamSelectionActivity if a change has been made hedgeroid
2011-08-10 nemo another merge to clean up
2011-08-11 Xeli Android touch events propagate to hwengine now hedgeroid
2011-08-10 nemo :( bad revision.
2011-08-10 Xeli back key now quits the game hedgeroid
2011-08-10 nemo merge1
2011-08-10 Xeli Changed gametype to 'style' hedgeroid
2011-08-10 mikade Fixed up Golf theme. Should look pretty good, now.
2011-08-09 Xeli typo on the nullpointer check hedgeroid
2011-08-10 nemo exclude current hedgehog
2011-08-09 Xeli Fixed team colors in the UI, delete and a nullpointer bug when no teams are created hedgeroid
2011-08-10 nemo Revert 3768e9a6ec40. I misread the test. Seems parachute works as expected now already
2011-08-09 Xeli merge hedgeroid
2011-08-10 nemo return visual gear in hogsay
2011-08-09 nemo slight visual tweak. birdy's wings beat faster if he's just about tired out
2011-08-08 nemo gear state flag names for scripting
2011-08-07 nemo remove offset in seduction gear creation
2011-08-07 nemo Experimental area-of-effect Seduction
2011-08-07 unc0rr Oh, and fix cursor visibility correlations between gsConfirm state and paused state
2011-08-07 unc0rr Also unhide mouse cursor when in gsConfirm state
2011-08-07 unc0rr Release mouse cursor in gsConfirm state
2011-08-07 unc0rr Enter gsConfirm state when loosing focus
2011-08-07 nemo disable extra time in timeless mode
2011-08-07 nemo drowning flake graphics tweak
2011-08-07 koda oops this slipped through
2011-08-07 nemo Expose TargetX/TargetY to scripting
2011-08-09 Xeli removed prints hedgeroid
2011-08-07 nemo disable special case for parachute on rope. legacy? Without it, parachute behaves as one expects
2011-08-09 Xeli fixed minor download bug hedgeroid
2011-08-07 nemo make a special case for teleport instead. also allows teleporting off of a parachute
2011-08-09 Xeli api level 9 for now hedgeroid
2011-08-07 nemo prevent attempting to teleport in mid-air during inf attack
2011-08-09 Xeli - hedgeroid
2011-08-07 nemo Don't reset attack when Unplaced.
2011-08-09 Xeli Fixed IPC provide gameconfig hedgeroid
2011-08-07 nemo This should make bee/airstrikes play nicer with infinite attack mode
2011-08-09 Xeli Added color and team hog count hedgeroid
2011-08-06 koda Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes.
2011-08-09 Xeli AI thread is now an SDL_Thread rather than pthread hedgeroid
2011-08-04 koda use -Os --ffast-math on ios everywhere, plus other sdk3.2 compatibility changes
2011-08-09 Xeli changed iphone specific ifdefs to mobile hedgeroid
2011-08-05 nemo merge
2011-08-08 Xeli Removed the (default) qualifier hedgeroid
2011-08-10 grammikj Make sinegun sound a bit louder
2011-08-05 nemo move gstWait - should make detecting drowning easier for mikade
2011-08-08 Xeli added placeholder images for teamcount hedgeroid
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