2011-08-13 |
unc0rr |
Some screwing around GearsNear code
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changeset |
files
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2011-08-13 |
unc0rr |
Don't switch to gsConfirm state (which is pretty same as gsGame) when not in gsGame or gsChat state. Prevents crashes and other possible kinds of wierd behaviour.
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changeset |
files
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2011-08-12 |
nemo |
Revert ParseCommandOverride change since it appears to be badly screwing up scripting. Need to find out why. This backs out 7f57d0c7816a and the recent workaround.
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changeset |
files
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2011-08-12 |
nemo |
extend the workaround. FIXME still applies
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changeset |
files
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2011-08-12 |
nemo |
oops. accidentaly committed test move of voice line (the FIXME still applies though)
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changeset |
files
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2011-08-12 |
nemo |
use ansistring instead
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changeset |
files
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2011-08-15 |
Xeli |
Zoom and moving the camera now works with SDL_FINGER* events
hedgeroid
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changeset |
files
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2011-08-12 |
nemo |
sheepluva pointed out there are 2 StrPas in pascal, in different units. Do conversion in LuaPas instead
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changeset |
files
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2011-08-11 |
Xeli |
merge
hedgeroid
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changeset |
files
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2011-08-12 |
nemo |
This is a WTF checkin. Seriously. Someone needs to look at this to find out why it is behaving as it is.
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changeset |
files
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2011-08-11 |
Xeli |
Android (multitouch) implementation
hedgeroid
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changeset |
files
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2011-08-12 |
nemo |
unbreak voice playback in team creation
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changeset |
files
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2011-08-11 |
Xeli |
SDL_FINGERUP/DOWN/MOTION events added
hedgeroid
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changeset |
files
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2011-08-10 |
Henek |
disable campaign button, structure and change sudden death music to hell.ogg
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changeset |
files
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2011-08-11 |
Xeli |
start of implementation of the save button, check if there's something to save and update TeamSelectionActivity if a change has been made
hedgeroid
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changeset |
files
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2011-08-10 |
nemo |
another merge to clean up
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changeset |
files
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2011-08-11 |
Xeli |
Android touch events propagate to hwengine now
hedgeroid
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changeset |
files
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2011-08-10 |
nemo |
:( bad revision.
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changeset |
files
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2011-08-10 |
Xeli |
back key now quits the game
hedgeroid
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changeset |
files
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2011-08-10 |
nemo |
merge1
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changeset |
files
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2011-08-10 |
Xeli |
Changed gametype to 'style'
hedgeroid
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changeset |
files
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2011-08-10 |
mikade |
Fixed up Golf theme. Should look pretty good, now.
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changeset |
files
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2011-08-09 |
Xeli |
typo on the nullpointer check
hedgeroid
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changeset |
files
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2011-08-10 |
nemo |
exclude current hedgehog
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changeset |
files
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2011-08-09 |
Xeli |
Fixed team colors in the UI, delete and a nullpointer bug when no teams are created
hedgeroid
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changeset |
files
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2011-08-10 |
nemo |
Revert 3768e9a6ec40. I misread the test. Seems parachute works as expected now already
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changeset |
files
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2011-08-09 |
Xeli |
merge
hedgeroid
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changeset |
files
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2011-08-10 |
nemo |
return visual gear in hogsay
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changeset |
files
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2011-08-09 |
nemo |
slight visual tweak. birdy's wings beat faster if he's just about tired out
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changeset |
files
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2011-08-08 |
nemo |
gear state flag names for scripting
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changeset |
files
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2011-08-07 |
nemo |
remove offset in seduction gear creation
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changeset |
files
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2011-08-07 |
nemo |
Experimental area-of-effect Seduction
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changeset |
files
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2011-08-07 |
unc0rr |
Oh, and fix cursor visibility correlations between gsConfirm state and paused state
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changeset |
files
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2011-08-07 |
unc0rr |
Also unhide mouse cursor when in gsConfirm state
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changeset |
files
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2011-08-07 |
unc0rr |
Release mouse cursor in gsConfirm state
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changeset |
files
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2011-08-07 |
unc0rr |
Enter gsConfirm state when loosing focus
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changeset |
files
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2011-08-07 |
nemo |
disable extra time in timeless mode
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changeset |
files
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2011-08-07 |
nemo |
drowning flake graphics tweak
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changeset |
files
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2011-08-07 |
koda |
oops this slipped through
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changeset |
files
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2011-08-07 |
nemo |
Expose TargetX/TargetY to scripting
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changeset |
files
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2011-08-09 |
Xeli |
removed prints
hedgeroid
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changeset |
files
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2011-08-07 |
nemo |
disable special case for parachute on rope. legacy? Without it, parachute behaves as one expects
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changeset |
files
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2011-08-09 |
Xeli |
fixed minor download bug
hedgeroid
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changeset |
files
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2011-08-07 |
nemo |
make a special case for teleport instead. also allows teleporting off of a parachute
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changeset |
files
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2011-08-09 |
Xeli |
api level 9 for now
hedgeroid
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changeset |
files
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2011-08-07 |
nemo |
prevent attempting to teleport in mid-air during inf attack
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changeset |
files
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2011-08-09 |
Xeli |
-
hedgeroid
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changeset |
files
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2011-08-07 |
nemo |
Don't reset attack when Unplaced.
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changeset |
files
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2011-08-09 |
Xeli |
Fixed IPC provide gameconfig
hedgeroid
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changeset |
files
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2011-08-07 |
nemo |
This should make bee/airstrikes play nicer with infinite attack mode
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changeset |
files
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2011-08-09 |
Xeli |
Added color and team hog count
hedgeroid
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changeset |
files
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2011-08-06 |
koda |
Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes.
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changeset |
files
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2011-08-09 |
Xeli |
AI thread is now an SDL_Thread rather than pthread
hedgeroid
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changeset |
files
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2011-08-04 |
koda |
use -Os --ffast-math on ios everywhere, plus other sdk3.2 compatibility changes
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changeset |
files
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2011-08-09 |
Xeli |
changed iphone specific ifdefs to mobile
hedgeroid
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changeset |
files
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2011-08-05 |
nemo |
merge
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changeset |
files
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2011-08-08 |
Xeli |
Removed the (default) qualifier
hedgeroid
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changeset |
files
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2011-08-10 |
grammikj |
Make sinegun sound a bit louder
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changeset |
files
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2011-08-05 |
nemo |
move gstWait - should make detecting drowning easier for mikade
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changeset |
files
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2011-08-08 |
Xeli |
added placeholder images for teamcount
hedgeroid
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changeset |
files
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