Sun, 13 Jan 2019 17:49:29 +0100 Wuzzy Tweak height limit of air attack in bounce edge maps
Sun, 13 Jan 2019 17:28:33 +0100 Wuzzy Disallow placement of piano beyond bounce world edge
Sun, 13 Jan 2019 17:02:15 +0100 Wuzzy Deny air attack in bounce world edge if target is in "impossible" position
Sun, 13 Jan 2019 15:54:10 +0100 Wuzzy Don't try to spawn air mines beyond the bounce world edge
Sun, 13 Jan 2019 15:47:14 +0100 Wuzzy Bounce off gears at bouncy world edge only if they move towards it
Sun, 13 Jan 2019 05:00:14 +0100 Wuzzy Frontend: Tweak button padding once more
Sat, 12 Jan 2019 23:38:34 +0100 Wuzzy Mention zoom key in movement training
Sat, 12 Jan 2019 23:26:33 +0100 Wuzzy Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug 718)
Sat, 12 Jan 2019 06:38:20 +0100 Wuzzy Frontend: More button padding tweaking
Sat, 12 Jan 2019 06:19:16 +0100 Wuzzy TS: Restore 2 of the "specialist" letters
Fri, 11 Jan 2019 08:51:11 -0500 nemo merge release branch
Fri, 11 Jan 2019 08:45:11 -0500 nemo tabs to spaces 0.9.25
Fri, 11 Jan 2019 08:42:15 -0500 nemo deletegear rearrangement applied to branch too. if this causes desyncs you're probably in a crashy state already 0.9.25
Fri, 11 Jan 2019 08:08:28 -0500 nemo couple more use after frees for gear deletion.
Fri, 11 Jan 2019 04:38:07 +0100 Wuzzy Make sure to render crosshair above render
Fri, 11 Jan 2019 03:50:06 +0100 Wuzzy Render contour of flying saucer is in (mostly) opaque
Fri, 11 Jan 2019 01:44:04 +0100 Wuzzy Frontend: Increase padding of small push buttons
Thu, 10 Jan 2019 23:22:44 +0100 Wuzzy Restore map scaling of Tunnels script
Thu, 10 Jan 2019 23:16:32 +0100 Wuzzy Force MapFeatureSize=12 in TechRacer
Thu, 10 Jan 2019 23:10:20 +0100 Wuzzy Fix Racer ghost not resetting properly after a skip (bug 565)
Thu, 10 Jan 2019 21:24:32 +0100 unc0rr Fix dy hardcoded value in kamikaze test
Thu, 10 Jan 2019 21:22:07 +0100 unc0rr Fix broken kamikaze logic when target position is close to attacker
Thu, 10 Jan 2019 19:47:18 +0100 Wuzzy Don't say "first blood" in games with only 1 clan
Thu, 10 Jan 2019 19:21:08 +0100 Wuzzy Fix wind bar animation not looping properly
Thu, 10 Jan 2019 19:09:06 +0100 Wuzzy Prevent wind bar from overflowing with high wind values
Thu, 10 Jan 2019 18:45:04 +0100 Wuzzy Tweak appear/disappear animation of touch widgets
Thu, 10 Jan 2019 18:30:14 +0100 Wuzzy Minor touch refactor
Thu, 10 Jan 2019 18:08:02 +0100 Wuzzy Swap 2 targets in grenade training to make the start a bit easier
Thu, 10 Jan 2019 18:05:48 +0100 Wuzzy Update grenade training to support bounciness in Touch
Thu, 10 Jan 2019 17:54:58 +0100 Wuzzy Add button to set bounciness in touch interface
Thu, 10 Jan 2019 03:14:02 +0100 Wuzzy Use player team's control scheme for all teams if there's a mission team
Thu, 10 Jan 2019 02:50:01 +0100 Wuzzy Fix player team ignoring custom team control scheme in campaign/missions
Thu, 10 Jan 2019 00:41:31 +0100 Wuzzy Restructure changelog
Thu, 10 Jan 2019 00:33:05 +0100 Wuzzy Fix double water splash if flying saucer drowns (bug 681)
Wed, 09 Jan 2019 22:19:46 +0100 Wuzzy Remove default keybinding for unselecting weapon
Wed, 09 Jan 2019 22:09:27 +0100 Wuzzy Allow to leave a control unused (no key binding)
Wed, 09 Jan 2019 16:27:57 -0500 nemo fix incorrect mask set in r7b4643ff60ea - this causes ghost hog collisions and odd hog jumps on overlap with active hog
Wed, 09 Jan 2019 19:39:48 +0100 Wuzzy Add control (default: X) to unselect current weapon
Wed, 09 Jan 2019 19:10:11 +0100 Wuzzy Send and display owner name of own teams in online games (fixes bug 468)
Tue, 08 Jan 2019 03:03:21 +0100 Wuzzy Suppress “<team> is gone message on game end
Sun, 06 Jan 2019 02:32:27 +0100 Wuzzy Pagetraining: Make sure the translator comment will be collected
Sun, 06 Jan 2019 02:16:45 +0100 Wuzzy Make turn timer gray when finishing target practice
Sun, 06 Jan 2019 01:21:16 +0100 Wuzzy Display team records in training menu
Sat, 05 Jan 2019 23:15:13 +0100 Wuzzy BRW: Fix Lua error after using timebox
Sat, 05 Jan 2019 22:22:36 +0100 Wuzzy TS: Scale health with the “initial health” setting from game scheme
Sat, 05 Jan 2019 22:05:20 +0100 Wuzzy Lua: Add InitHealth, read-only variable containing the initial hog health setting
Sat, 05 Jan 2019 21:52:15 +0100 Wuzzy TS: Improve configurability by game scheme
Sat, 05 Jan 2019 21:07:22 +0100 Wuzzy TS: Simplify mission panel, fix bad string concatenation
Sat, 05 Jan 2019 20:58:12 +0100 Wuzzy TS: Add script param to set specialists for all teams at once
Sat, 05 Jan 2019 20:45:46 +0100 Wuzzy Document TS script param syntax, change some letters
Sat, 05 Jan 2019 20:32:48 +0100 Wuzzy Clean up indents and comments in The_Specialists.lua
Sat, 05 Jan 2019 13:23:43 -0500 nemo Allow customising the teams
Thu, 03 Jan 2019 22:44:09 +0100 Wuzzy ASA ice02: Clean up some subtle weirdness on timeout
Thu, 03 Jan 2019 19:46:48 +0100 Wuzzy Fix bee targeting fail across wrap world edge
Thu, 03 Jan 2019 17:57:31 +0100 Wuzzy Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wed, 02 Jan 2019 17:45:12 +0100 Wuzzy ASA ice02: Don't show remaining saucers in stats (unimportant)
Wed, 02 Jan 2019 11:08:26 -0500 nemo heh. apparently pas2c doesn't validate pascal, so I guess we need to dogfood *both*
Wed, 02 Jan 2019 11:06:34 -0500 nemo remove Wuzzy's val checking, add a FIXME to add that to the C implementation
Wed, 02 Jan 2019 03:30:54 +0100 Wuzzy Initialize mission completion status on frontend load
Tue, 01 Jan 2019 11:17:28 -0500 nemo From https://salsa.debian.org/games-team/hedgewars/blob/master/debian/patches/link-libatomic.patch 0.9.25
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