Sat, 03 Apr 2010 13:56:36 +0000 |
unc0rr |
Update russian translation
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Sat, 03 Apr 2010 13:55:39 +0000 |
nemo |
New game scheme option to turn off land objects
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Sat, 03 Apr 2010 13:51:12 +0000 |
sheepluva |
* swedish translation by BeholdMyGlory
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Sat, 03 Apr 2010 10:35:53 +0000 |
sheepluva |
* give translators their "unfinished" tags back :>
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Sat, 03 Apr 2010 10:26:24 +0000 |
sheepluva |
Palewolf:
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Sat, 03 Apr 2010 08:47:06 +0000 |
unc0rr |
Some stuff for game server administration task
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Sat, 03 Apr 2010 08:46:01 +0000 |
smxx |
Engine:
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Sat, 03 Apr 2010 06:52:26 +0000 |
nemo |
Comment out this drawing of hat - I'm pretty sure it is redundant, did try to check various combinations
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Sat, 03 Apr 2010 06:39:17 +0000 |
nemo |
Add ApplyAmmoChanges to get text/animation/crosshairs
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Sat, 03 Apr 2010 06:29:24 +0000 |
sheepluva |
frontend: moving/styling exit/back buttons so that they are displayed at similar positions. (no button-"jumping" on page switch anymore)
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Sat, 03 Apr 2010 06:28:36 +0000 |
nemo |
One more tiny island map. Just to pad the Small map section a bit
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Sat, 03 Apr 2010 06:25:23 +0000 |
unc0rr |
Oops, fix server
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Sat, 03 Apr 2010 03:24:12 +0000 |
koda |
hats \o/
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Sat, 03 Apr 2010 01:55:04 +0000 |
sheepluva |
swedish translation by Henrik Rostedt [tracker: #233]
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Sat, 03 Apr 2010 01:30:13 +0000 |
sheepluva |
more translations! from inu and szczur
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Sat, 03 Apr 2010 01:22:30 +0000 |
sheepluva |
* add some tiny translation from inu
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Fri, 02 Apr 2010 23:03:40 +0000 |
sheepluva |
set eol-style of SniperRifle.lua to native
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Fri, 02 Apr 2010 23:00:56 +0000 |
sheepluva |
* add some kind of SniperRifle training mission
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Fri, 02 Apr 2010 22:44:14 +0000 |
koda |
initial support for hat selection on the ifrontend
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Fri, 02 Apr 2010 22:42:47 +0000 |
palewolf |
Antialias Target.png and Clouds.png
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Fri, 02 Apr 2010 20:57:39 +0000 |
nemo |
GetRandom(0) is illegal
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Fri, 02 Apr 2010 20:49:23 +0000 |
palewolf |
Slightly different easing equations for bigexplosion
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Fri, 02 Apr 2010 20:32:37 +0000 |
nemo |
Slovak translation from jose1711
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Fri, 02 Apr 2010 18:54:08 +0000 |
palewolf |
- Parallax effect for horizont when water is out of sight
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