Sat, 30 Sep 2017 01:45:01 +0200 Wuzzy ACF1: Force player to press jump to confirm difficulty dialog
Sat, 30 Sep 2017 00:59:12 +0200 Wuzzy ASA, ice01: Fix turn ready caption
Sat, 30 Sep 2017 00:52:06 +0200 sheepluva make hellfire test a bit less seed-sensitive
Sat, 30 Sep 2017 00:43:56 +0200 Wuzzy ASA, moon01: Fix minions sometimes taking double turns
Sat, 30 Sep 2017 00:09:48 +0200 sheepluva pas2c happiness initiative 2017, continued
Fri, 29 Sep 2017 23:31:29 +0200 sheepluva change return codes to avoid overlap with fpc ones
Fri, 29 Sep 2017 23:29:00 +0200 Wuzzy ASA, Spacetrip: Fix guards taking 2 turns in succession
Fri, 29 Sep 2017 23:13:05 +0200 sheepluva make PHYSFS_setBuffer() known to pas2c
Fri, 29 Sep 2017 22:53:53 +0200 sheepluva fix some things that annoy pas2c and whitespaces
Fri, 29 Sep 2017 22:39:31 +0200 Wuzzy Merge sheepluva's changes
Fri, 29 Sep 2017 21:44:35 +0200 Wuzzy A Space Adventure: Add outro sequence / epilogue in the final mission
Fri, 29 Sep 2017 22:33:15 +0200 sheepluva don't use colorkey for land spray
Fri, 29 Sep 2017 22:09:11 +0200 sheepluva rename ifTransparent to ifColorKey
Fri, 29 Sep 2017 22:06:29 +0200 sheepluva currently irrelevant sdl call adjustment
Fri, 29 Sep 2017 19:31:25 +0200 Wuzzy ASA, ice01: Fix losing turn early in game
Fri, 29 Sep 2017 19:12:00 +0200 Wuzzy ASA, desert01: Fix smugglers sometimes getting multiple turns
Fri, 29 Sep 2017 18:27:44 +0200 Wuzzy Fix rope detection in ASA desert01
Fri, 29 Sep 2017 18:00:43 +0200 Wuzzy Use Default voice in A Space Adventure campaign
Fri, 29 Sep 2017 03:41:30 +0200 Wuzzy Change graves of teams in missions for greater variety
Fri, 29 Sep 2017 02:35:27 +0200 Wuzzy ACF1: Fix graphical deagle shot glitch after shooting final target
Fri, 29 Sep 2017 02:10:37 +0200 Wuzzy ASA, fruit02: Minor refactor
Fri, 29 Sep 2017 02:08:52 +0200 Wuzzy ASA, fruit02: Fail mission if player let wrong hog collect device part
Thu, 28 Sep 2017 23:44:26 +0200 Wuzzy ASA, fruit02: End turn when reaching surface
Thu, 28 Sep 2017 23:27:20 +0200 Wuzzy Separate crates in ASA final mission
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