--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/cosmos.lua Fri Sep 29 03:41:30 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/cosmos.lua Fri Sep 29 18:00:43 2017 +0200
@@ -111,17 +111,17 @@
Theme = "Nature"
-- I had originally hero in PAotH team and changed it, may reconsider though
-- PAotH
- AddTeam(teamC.name, teamC.color, "Simple", "Island", "HillBilly", "hedgewars")
+ AddTeam(teamC.name, teamC.color, "Simple", "Island", "Default", "hedgewars")
hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
AnimSetGearPosition(hero.gear, hero.x, hero.y)
HogTurnLeft(hero.gear, true)
- AddTeam(teamA.name, teamA.color, "Earth", "Island", "HillBilly", "cm_galaxy")
+ AddTeam(teamA.name, teamA.color, "Earth", "Island", "Default", "cm_galaxy")
director.gear = AddHog(director.name, 0, 100, "hair_yellow")
AnimSetGearPosition(director.gear, director.x, director.y)
doctor.gear = AddHog(doctor.name, 0, 100, "Glasses")
AnimSetGearPosition(doctor.gear, doctor.x, doctor.y)
-- Guards
- AddTeam(teamB.name, teamB.color, "Statue", "Island", "HillBilly", "cm_swordshield2")
+ AddTeam(teamB.name, teamB.color, "Statue", "Island", "Default", "cm_swordshield2")
guard1.gear = AddHog(guard1.name, 1, 100, "policecap")
AnimSetGearPosition(guard1.gear, guard1.x, guard1.y)
guard2.gear = AddHog(guard2.name, 1, 100, "policecap")
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.lua Fri Sep 29 03:41:30 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.lua Fri Sep 29 18:00:43 2017 +0200
@@ -104,11 +104,11 @@
Theme = "Hell"
-- Hog Solo
- AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgewars")
+ AddTeam(teamA.name, teamA.color, "Simple", "Island", "Default", "hedgewars")
hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
AnimSetGearPosition(hero.gear, hero.x, hero.y)
-- PAotH
- AddTeam(teamB.name, teamB.color, "Earth", "Island", "HillBilly", "cm_galaxy")
+ AddTeam(teamB.name, teamB.color, "Earth", "Island", "Default", "cm_galaxy")
paoth1.gear = AddHog(paoth1.name, 0, 100, "hair_yellow")
AnimSetGearPosition(paoth1.gear, paoth1.x, paoth1.y)
HogTurnLeft(paoth1.gear, true)
@@ -116,11 +116,11 @@
AnimSetGearPosition(paoth2.gear, paoth2.x, paoth2.y)
HogTurnLeft(paoth2.gear, true)
-- Professor and Thugs
- AddTeam(teamC.name, teamC.color, "star", "Island", "HillBilly", "cm_sine")
+ AddTeam(teamC.name, teamC.color, "star", "Island", "Default", "cm_sine")
professor.human = AddHog(professor.name, 0, 300, "tophats")
AnimSetGearPosition(professor.human, hero.x + 70, hero.y)
HogTurnLeft(professor.human, true)
- AddTeam(teamC.name, teamC.color, "eyecross", "Island", "HillBilly", "cm_sine")
+ AddTeam(teamC.name, teamC.color, "eyecross", "Island", "Default", "cm_sine")
professor.bot = AddHog(professor.name, 1, 300, "tophats")
AnimSetGearPosition(professor.bot, paoth1.x - 100, paoth1.y)
HogTurnLeft(professor.bot, true)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death02.lua Fri Sep 29 03:41:30 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death02.lua Fri Sep 29 18:00:43 2017 +0200
@@ -70,12 +70,12 @@
HealthDecrease = 0
-- Hog Solo
- AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgewars")
+ AddTeam(teamA.name, teamA.color, "Simple", "Island", "Default", "hedgewars")
hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
AnimSetGearPosition(hero.gear, hero.x, hero.y)
-- enemies
shuffleHogs(enemies)
- AddTeam(teamB.name, teamB.color, "skull", "Island", "HillBilly", "cm_skull")
+ AddTeam(teamB.name, teamB.color, "skull", "Island", "Default", "cm_skull")
for i=1,table.getn(enemies) do
enemies[i].gear = AddHog(enemies[i].name, 1, 100, "war_desertgrenadier1")
AnimSetGearPosition(enemies[i].gear, enemies[i].x, enemies[i].y)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert01.lua Fri Sep 29 03:41:30 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert01.lua Fri Sep 29 18:00:43 2017 +0200
@@ -102,16 +102,16 @@
local heroHealth = 100
-- Hog Solo
- AddTeam(teamC.name, teamC.color, "Simple", "Island", "HillBilly", "hedgewars")
+ AddTeam(teamC.name, teamC.color, "Simple", "Island", "Default", "hedgewars")
hero.gear = AddHog(hero.name, 0, heroHealth, "war_desertgrenadier1")
AnimSetGearPosition(hero.gear, hero.x, hero.y)
HogTurnLeft(hero.gear, true)
-- PAotH undercover scientist and chief Sandologist
- AddTeam(teamA.name, teamA.color, "Earth", "Island", "HillBilly", "cm_galaxy")
+ AddTeam(teamA.name, teamA.color, "Earth", "Island", "Default", "cm_galaxy")
ally.gear = AddHog(ally.name, 0, 100, "Cowboy")
AnimSetGearPosition(ally.gear, ally.x, ally.y)
-- Smugglers
- AddTeam(teamB.name, teamB.color, "chest", "Island", "HillBilly", "cm_bloodyblade")
+ AddTeam(teamB.name, teamB.color, "chest", "Island", "Default", "cm_bloodyblade")
smuggler1.gear = AddHog(smuggler1.name, 1, 100, "hair_orange")
AnimSetGearPosition(smuggler1.gear, smuggler1.x, smuggler1.y)
smuggler2.gear = AddHog(smuggler2.name, 1, 100, "lambda")
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert02.lua Fri Sep 29 03:41:30 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert02.lua Fri Sep 29 18:00:43 2017 +0200
@@ -72,7 +72,7 @@
Theme = "Desert"
-- Hog Solo
- AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgewars")
+ AddTeam(teamA.name, teamA.color, "Simple", "Island", "Default", "hedgewars")
hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
AnimSetGearPosition(hero.gear, hero.x, hero.y)
HogTurnLeft(hero.gear, true)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert03.lua Fri Sep 29 03:41:30 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert03.lua Fri Sep 29 18:00:43 2017 +0200
@@ -74,7 +74,7 @@
HealthDecrease = 0
-- Hog Solo
- AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgewars")
+ AddTeam(teamA.name, teamA.color, "Simple", "Island", "Default", "hedgewars")
hero.gear = AddHog(hero.name, 0, 1, "war_desertgrenadier1")
AnimSetGearPosition(hero.gear, hero.x, hero.y)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/final.lua Fri Sep 29 03:41:30 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/final.lua Fri Sep 29 18:00:43 2017 +0200
@@ -49,7 +49,7 @@
HealthDecrease = 0
-- Hog Solo
- AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgewars")
+ AddTeam(teamA.name, teamA.color, "Simple", "Island", "Default", "hedgewars")
hero.gear = AddHog(hero.name, 0, 1, "war_desertgrenadier1")
AnimSetGearPosition(hero.gear, hero.x, hero.y)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua Fri Sep 29 03:41:30 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua Fri Sep 29 18:00:43 2017 +0200
@@ -112,16 +112,16 @@
Theme = "Fruit"
-- Hog Solo
- AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgewars")
+ AddTeam(teamA.name, teamA.color, "Simple", "Island", "Default", "hedgewars")
hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
AnimSetGearPosition(hero.gear, hero.x, hero.y)
HogTurnLeft(hero.gear, true)
-- Captain Lime
- AddTeam(teamD.name, teamD.color, "Cherry", "Island", "HillBilly", "congo-brazzaville")
+ AddTeam(teamD.name, teamD.color, "Cherry", "Island", "Default", "congo-brazzaville")
green1.gear = AddHog(green1.name, 0, 200, "war_desertofficer")
AnimSetGearPosition(green1.gear, green1.x, green1.y)
-- Green Bananas
- AddTeam(teamB.name, teamB.color, "Cherry", "Island", "HillBilly", "congo-brazzaville")
+ AddTeam(teamB.name, teamB.color, "Cherry", "Island", "Default", "congo-brazzaville")
green2.gear = AddHog(green2.name, 0, 100, "war_britmedic")
AnimSetGearPosition(green2.gear, green2.x, green2.y)
HogTurnLeft(green2.gear, true)
@@ -135,7 +135,7 @@
AnimSetGearPosition(green5.gear, green5.x, green5.y)
HogTurnLeft(green5.gear, true)
-- Yellow Watermelons
- AddTeam(teamC.name, teamC.color, "Flower", "Island", "HillBilly", "cm_mog")
+ AddTeam(teamC.name, teamC.color, "Flower", "Island", "Default", "cm_mog")
yellow1.gear = AddHog(yellow1.name, 1, 100, "war_desertgrenadier2")
AnimSetGearPosition(yellow1.gear, yellow1.x, yellow1.y)
-- the rest of the Yellow Watermelons
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua Fri Sep 29 03:41:30 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua Fri Sep 29 18:00:43 2017 +0200
@@ -92,7 +92,7 @@
local health = 100
-- Hog Solo and Green Bananas
- AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgehog")
+ AddTeam(teamA.name, teamA.color, "Simple", "Island", "Default", "hedgehog")
hero.gear = AddHog(hero.name, 0, health, "war_desertgrenadier1")
AnimSetGearPosition(hero.gear, hero.x, hero.y)
HogTurnLeft(hero.gear, true)
@@ -103,12 +103,12 @@
AnimSetGearPosition(green3.gear, green3.x, green3.y)
HogTurnLeft(green3.gear, true)
-- Captain Lime
- AddTeam(teamB.name, teamB.color, "Cherry", "Island", "HillBilly", "congo-brazzaville")
+ AddTeam(teamB.name, teamB.color, "Cherry", "Island", "Default", "congo-brazzaville")
green1.gear= AddHog(green1.name, 0, 100, "war_desertofficer")
AnimSetGearPosition(green1.gear, green1.x, green1.y)
-- Fruit Assassins
local assasinsHats = { "NinjaFull", "NinjaStraight", "NinjaTriangle" }
- AddTeam(teamC.name, teamC.color, "bp2", "Island", "HillBilly", "cm_scout")
+ AddTeam(teamC.name, teamC.color, "bp2", "Island", "Default", "cm_scout")
for i=1,table.getn(redHedgehogs) do
redHedgehogs[i].gear = AddHog(redHedgehogs[i].name, 1, 100, assasinsHats[GetRandom(3)+1])
AnimSetGearPosition(redHedgehogs[i].gear, 2010 + 50*i, 630)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit03.lua Fri Sep 29 03:41:30 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit03.lua Fri Sep 29 18:00:43 2017 +0200
@@ -88,18 +88,18 @@
HealthDecrease = 0
-- Hog Solo
- AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgewars")
+ AddTeam(teamA.name, teamA.color, "Simple", "Island", "Default", "hedgewars")
hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
AnimSetGearPosition(hero.gear, hero.x, hero.y)
-- enemies
local hats = { "Bandit", "fr_apple", "fr_banana", "fr_lemon", "fr_orange",
"fr_pumpkin", "Gasmask", "NinjaFull", "NinjaStraight", "NinjaTriangle" }
- AddTeam(teamC.name, teamC.color, "bp2", "Island", "HillBilly", "cm_bars")
+ AddTeam(teamC.name, teamC.color, "bp2", "Island", "Default", "cm_bars")
for i=1,table.getn(enemiesEven) do
enemiesEven[i].gear = AddHog(enemiesEven[i].name, 1, 100, hats[GetRandom(table.getn(hats))+1])
AnimSetGearPosition(enemiesEven[i].gear, enemiesEven[i].x, enemiesEven[i].y)
end
- AddTeam(teamB.name, teamB.color, "bp2", "Island", "HillBilly", "cm_bars")
+ AddTeam(teamB.name, teamB.color, "bp2", "Island", "Default", "cm_bars")
for i=1,table.getn(enemiesOdd) do
enemiesOdd[i].gear = AddHog(enemiesOdd[i].name, 1, 100, hats[GetRandom(table.getn(hats))+1])
AnimSetGearPosition(enemiesOdd[i].gear, enemiesOdd[i].x, enemiesOdd[i].y)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice01.lua Fri Sep 29 03:41:30 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice01.lua Fri Sep 29 18:00:43 2017 +0200
@@ -112,16 +112,16 @@
end
-- Hog Solo
- AddTeam(teamC.name, teamC.color, "Simple", "Island", "HillBilly", "hedgewars")
+ AddTeam(teamC.name, teamC.color, "Simple", "Island", "Default", "hedgewars")
hero.gear = AddHog(hero.name, 0, heroHealth, "war_desertgrenadier1")
AnimSetGearPosition(hero.gear, hero.x, hero.y)
HogTurnLeft(hero.gear, true)
-- Ally
- AddTeam(teamA.name, teamA.color, "heart", "Island", "HillBilly", "cm_face")
+ AddTeam(teamA.name, teamA.color, "heart", "Island", "Default", "cm_face")
ally.gear = AddHog(ally.name, 0, 100, "war_airwarden02")
AnimSetGearPosition(ally.gear, ally.x, ally.y)
-- Frozen Bandits
- AddTeam(teamB.name, teamB.color, "plant2", "Island", "HillBilly", "cm_pirate")
+ AddTeam(teamB.name, teamB.color, "plant2", "Island", "Default", "cm_pirate")
bandit1.gear = AddHog(bandit1.name, 1, 120, "Santa")
AnimSetGearPosition(bandit1.gear, bandit1.x, bandit1.y)
HogTurnLeft(bandit1.gear, true)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice02.lua Fri Sep 29 03:41:30 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice02.lua Fri Sep 29 18:00:43 2017 +0200
@@ -85,11 +85,11 @@
HealthDecrease = 0
-- Hog Solo
- AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgewars")
+ AddTeam(teamA.name, teamA.color, "Simple", "Island", "Default", "hedgewars")
hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
AnimSetGearPosition(hero.gear, hero.x, hero.y)
-- Ally
- AddTeam(teamB.name, teamB.color, "heart", "Island", "HillBilly", "cm_face")
+ AddTeam(teamB.name, teamB.color, "heart", "Island", "Default", "cm_face")
ally.gear = AddHog(ally.name, 0, 100, "war_airwarden02")
AnimSetGearPosition(ally.gear, ally.x, ally.y)
HogTurnLeft(ally.gear, true)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon01.lua Fri Sep 29 03:41:30 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon01.lua Fri Sep 29 18:00:43 2017 +0200
@@ -111,7 +111,7 @@
Map = "moon01_map"
Theme = "Cheese" -- Because ofc moon is made of cheese :)
-- Hog Solo
- AddTeam(teamD.name, teamD.color, "Simple", "Island", "HillBilly", "hedgewars")
+ AddTeam(teamD.name, teamD.color, "Simple", "Island", "Default", "hedgewars")
if tonumber(GetCampaignVar("HeroHealth")) then
hero.gear = AddHog(hero.name, 0, tonumber(GetCampaignVar("HeroHealth")), "war_desertgrenadier1")
else
@@ -119,7 +119,7 @@
end
AnimSetGearPosition(hero.gear, hero.x, hero.y)
-- PAotH
- AddTeam(teamA.name, teamA.color, "Earth", "Island", "HillBilly", "cm_galaxy")
+ AddTeam(teamA.name, teamA.color, "Earth", "Island", "Default", "cm_galaxy")
paoth1.gear = AddHog(paoth1.name, 0, 100, "scif_2001O")
AnimSetGearPosition(paoth1.gear, paoth1.x, paoth1.y)
HogTurnLeft(paoth1.gear, true)
@@ -133,12 +133,12 @@
AnimSetGearPosition(paoth4.gear, paoth4.x, paoth4.y)
HogTurnLeft(paoth4.gear, true)
-- Professor
- AddTeam(teamC.name, teamC.color, "star", "Island", "HillBilly", "cm_sine")
+ AddTeam(teamC.name, teamC.color, "star", "Island", "Default", "cm_sine")
professor.gear = AddHog(professor.name, 0, professor.health, "tophats")
AnimSetGearPosition(professor.gear, professor.x, professor.y)
HogTurnLeft(professor.gear, true)
-- Minions
- AddTeam(teamB.name, teamB.color, "eyecross", "Island", "HillBilly", "cm_sine")
+ AddTeam(teamB.name, teamB.color, "eyecross", "Island", "Default", "cm_sine")
minion1.gear = AddHog(minion1.name, 1, 50, "Gasmask")
AnimSetGearPosition(minion1.gear, minion1.x, minion1.y)
HogTurnLeft(minion1.gear, true)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon02.lua Fri Sep 29 03:41:30 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon02.lua Fri Sep 29 18:00:43 2017 +0200
@@ -64,11 +64,11 @@
HealthDecrease = 0
-- Hog Solo
- AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgewars")
+ AddTeam(teamA.name, teamA.color, "Simple", "Island", "Default", "hedgewars")
hero.gear = AddHog(hero.name, 0, 1, "war_desertgrenadier1")
AnimSetGearPosition(hero.gear, hero.x, hero.y)
-- Crazy Runner
- AddTeam(teamB.name, teamB.color, "ring", "Island", "HillBilly", "cm_sonic")
+ AddTeam(teamB.name, teamB.color, "ring", "Island", "Default", "cm_sonic")
runner.gear = AddHog(runner.name, 0, 100, "sth_Sonic")
AnimSetGearPosition(runner.gear, runner.places[1].x, runner.places[1].y)
HogTurnLeft(runner.gear, true)