Fri, 09 Feb 2018 07:41:37 +0100 |
Wuzzy |
2 minor spelling/grammar fixes
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files
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Fri, 09 Feb 2018 07:38:14 +0100 |
Wuzzy |
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
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files
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Fri, 09 Feb 2018 06:03:01 +0100 |
Wuzzy |
Lua API: Add SpawnSupplyCrate
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files
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Fri, 09 Feb 2018 04:37:27 +0100 |
Wuzzy |
Lua API: Add GetTeamName
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files
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Thu, 08 Feb 2018 19:02:51 +0100 |
Wuzzy |
Lua API: Add GetWind function to get current wind
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files
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Thu, 08 Feb 2018 18:42:07 +0100 |
Wuzzy |
Lua API: Add SetVampiric and SetLaserSight
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files
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Thu, 08 Feb 2018 18:10:39 +0100 |
Wuzzy |
Add callback: onEndTurn
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files
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Thu, 08 Feb 2018 15:44:08 +0100 |
Wuzzy |
Change hats exclusion rule in hats_js_anim.xhtml
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files
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Thu, 08 Feb 2018 13:54:48 +0100 |
Wuzzy |
Fix broken preview of team hats in frontend
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files
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Thu, 08 Feb 2018 09:38:35 +0100 |
Wuzzy |
Add missing beginWriteArray in scheme model code
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files
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Thu, 08 Feb 2018 09:26:24 +0100 |
Wuzzy |
Fix failure to read game scheme (.hwg) files
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files
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Thu, 08 Feb 2018 09:14:20 +0100 |
KoBeWi |
Fix how scheme files behave
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files
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Thu, 08 Feb 2018 08:50:45 +0100 |
KoBeWi |
Keep game/weapon schemes in separate files
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files
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Thu, 08 Feb 2018 07:30:19 +0100 |
mtg90pl |
Add Polish voicepack (Default_pl) by mtg90pl
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files
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Thu, 08 Feb 2018 07:09:39 +0100 |
Wuzzy |
Fix timebox being usable in SD w/ damage=0
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files
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Wed, 07 Feb 2018 12:30:11 +0100 |
Wuzzy |
Fix TotalRounds counting rounds a couple of turns too late
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files
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Wed, 07 Feb 2018 11:03:14 +0100 |
Wuzzy |
Refactor Sudden Death starting into own function
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files
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Wed, 07 Feb 2018 08:30:50 +0100 |
Wuzzy |
Add the flag of Scotland (uk_scotland)
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files
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Wed, 07 Feb 2018 07:54:18 +0100 |
Wuzzy |
Fix green color channel on themes with sd-tint (#566)
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files
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Wed, 07 Feb 2018 07:38:37 +0100 |
Wuzzy |
Add theme fallback music settings
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files
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Wed, 07 Feb 2018 05:36:32 +0100 |
Wuzzy |
Remove unused variable in uGearsHandlersMess
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files
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Wed, 07 Feb 2018 03:56:53 +0100 |
Wuzzy |
ClimbHome, Sniper Rifle training: Unselect weapon after victory
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files
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Wed, 07 Feb 2018 03:50:38 +0100 |
Wuzzy |
Calling SetWeapon with amNothing now unselects weapon
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files
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Wed, 07 Feb 2018 02:26:31 +0100 |
Wuzzy |
Change weapon icons of mudball and air mine
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files
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Wed, 07 Feb 2018 01:54:50 +0100 |
Wuzzy |
Lua API: Add WriteLnToChat
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files
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Wed, 07 Feb 2018 01:13:17 +0100 |
Wuzzy |
ASA, Hard Flying: Show personal best at mission start
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files
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Wed, 07 Feb 2018 00:36:04 +0100 |
Wuzzy |
Precise Shooting mission: Fix Lua errors when enemy dies after hero
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files
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Tue, 06 Feb 2018 23:56:28 +0100 |
Wuzzy |
Start changelog for 0.9.24
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files
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Tue, 06 Feb 2018 23:48:34 +0100 |
Wuzzy |
ASA: Fruit03: Show collected ammo
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files
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Tue, 06 Feb 2018 06:33:32 +0100 |
Wuzzy |
ACF3: Explode princess when skipping 12turn course failanim
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files
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Tue, 06 Feb 2018 06:23:37 +0100 |
Wuzzy |
Show # of turns left in the 12-turn parcour segment of ACF3
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changeset |
files
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Tue, 06 Feb 2018 05:54:34 +0100 |
Wuzzy |
String cleanup: Double/triple exclamation marks
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files
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Tue, 06 Feb 2018 05:50:05 +0100 |
Wuzzy |
Fix various story flaws in mission descriptions of ACF campaign
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files
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Tue, 06 Feb 2018 05:47:09 +0100 |
Wuzzy |
Fix some minor formatting and grammar flaws in script strings
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files
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Tue, 06 Feb 2018 04:07:35 +0100 |
Wuzzy |
Fix various typos in translatable strings
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files
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Tue, 06 Feb 2018 04:06:49 +0100 |
Wuzzy |
Fix error 52: Move amMinigun.png to Graphics/Hedgewars
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files
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Wed, 31 Jan 2018 13:42:52 -0500 |
alfadur |
Machinegun. also tweaked ignore
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files
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Wed, 24 Jan 2018 22:20:10 +0100 |
unc0rr |
Finish porting. Seems to work, but no thorough testing has been performed
qt5transition
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changeset |
files
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Wed, 24 Jan 2018 21:05:34 +0100 |
unc0rr |
Configure for Qt5
qt5transition
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files
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Wed, 17 Jan 2018 00:59:39 +0100 |
unc0rr |
Add assert on LoadingText texture value
0.9.23
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files
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Wed, 17 Jan 2018 00:32:34 +0100 |
unc0rr |
Proper rejoin desyncs fix now
0.9.23
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files
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Tue, 16 Jan 2018 00:42:06 +0100 |
unc0rr |
The ultimate fix for rejoin desyncs
0.9.23
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files
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Sun, 14 Jan 2018 23:30:42 +0100 |
unc0rr |
Fix for freebsd
qmlfrontend
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files
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Mon, 15 Jan 2018 12:15:56 -0500 |
nemo |
add a mask to the sand hog
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files
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Wed, 10 Jan 2018 23:49:47 +0100 |
unc0rr |
Pass mouse movements to engine, warp cursor in frontend
qmlfrontend
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files
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Wed, 10 Jan 2018 15:27:47 +0100 |
koda |
merge
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files
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Wed, 10 Jan 2018 01:39:10 +0100 |
koda |
Apply horrible workaround to build relocatable executables
0.9.23
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files
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Wed, 10 Jan 2018 01:14:13 +0100 |
koda |
Set cmake RPATH policy to OLD
0.9.23
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files
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Sun, 07 Jan 2018 19:01:06 +0100 |
sheepluva |
fix crosshair rendering in GL2 mode
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files
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Sun, 07 Jan 2018 18:19:00 +0100 |
sheepluva |
also put GL2 fixes into default
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files
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Sun, 07 Jan 2018 09:48:26 +0100 |
unc0rr |
Fix referencing missing item
qmlfrontend
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files
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Sun, 07 Jan 2018 01:21:42 +0100 |
unc0rr |
- ResizeWindow function to pass engine new window size
qmlfrontend
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files
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Sat, 06 Jan 2018 03:17:12 +0100 |
sheepluva |
whoops, I ruined the path of the unC0Rr
qmlfrontend
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files
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Sat, 06 Jan 2018 03:05:14 +0100 |
sheepluva |
fix issues and my past sins with GL2
qmlfrontend
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files
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Fri, 05 Jan 2018 22:32:11 +0100 |
unc0rr |
Fix missing default values
qmlfrontend
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files
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Fri, 05 Jan 2018 16:12:19 -0500 |
nemo |
apparently this is GLES2 only
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files
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Fri, 05 Jan 2018 21:44:00 +0100 |
unc0rr |
Fix missing includes for GL2 build
qmlfrontend
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files
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Fri, 05 Jan 2018 21:43:33 +0100 |
unc0rr |
Comment out functions that don't need to be called for engine in frontend window
qmlfrontend
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files
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Tue, 02 Jan 2018 23:45:18 +0100 |
unc0rr |
Break engine completely and make it render in frontend window (no actual rendering yet, just white screen)
qmlfrontend
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files
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Tue, 02 Jan 2018 16:59:04 -0500 |
nemo |
pick up unc0rr's preview fix
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files
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