Sat, 30 Oct 2010 22:48:05 -0400 |
nemo |
Restore pending proper removal and cleanup from frontend. Otherwise we'll just confuse the users.
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files
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Sat, 30 Oct 2010 22:43:30 -0400 |
nemo |
fix entity
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files
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Sat, 30 Oct 2010 22:04:36 -0400 |
nemo |
don't think resurrection is beta anymore
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files
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Sat, 30 Oct 2010 22:03:04 -0400 |
inu |
text updates
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files
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Sun, 31 Oct 2010 02:50:15 +0100 |
sheepluva |
potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
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files
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Sat, 30 Oct 2010 21:48:47 -0400 |
nemo |
set hasGone to prevent resurrection.
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files
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Sat, 30 Oct 2010 21:39:50 -0400 |
nemo |
make aura match cross colour, add a faint aura to resurrected hogs. basically mucking about w/ burp's weapon again.
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files
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Sat, 30 Oct 2010 21:06:55 -0400 |
nemo |
Only set zombie hat if the hog didn't have a hat. I'm keeping my dinos dammit!
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files
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Sun, 31 Oct 2010 18:04:02 +0100 |
koda |
add some phone rumbling to big explosions, airbomb and sinegun
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files
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Sun, 31 Oct 2010 01:20:44 +0200 |
sheepluva |
translation file updates
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files
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Sun, 31 Oct 2010 04:16:10 +0100 |
koda |
can move the new ammo menu freely
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files
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Sun, 31 Oct 2010 01:01:11 +0200 |
sheepluva (and totally not Smaxx) |
remove the steam community group from one of the tips/hints/whatever
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files
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Sun, 31 Oct 2010 04:01:31 +0100 |
koda |
fix background for the about and saves controller
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files
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Sun, 31 Oct 2010 00:40:43 +0200 |
Always-Godlike |
German translation
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files
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Sun, 31 Oct 2010 01:49:20 +0200 |
koda |
move functions called by pascal code outside controller
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files
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Sun, 31 Oct 2010 00:06:46 +0200 |
Tobias Neumann |
merge
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files
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Sat, 30 Oct 2010 23:25:41 +0200 |
sheepluva |
Portal: don't port RCPlanes for now, they are too wide anyway :P
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files
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Sun, 31 Oct 2010 00:05:49 +0200 |
inu |
update pt translation
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files
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Sat, 30 Oct 2010 21:57:54 +0200 |
Tobias Neumann |
Resurrector: respect modified Gear position for resurrection range circle
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files
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Sat, 30 Oct 2010 21:43:41 +0200 |
Tobias Neumann |
Resurrector: Levitate hog + show cross
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files
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Sat, 30 Oct 2010 20:04:38 +0200 |
Tobias Neumann |
mergeā¦
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files
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Sat, 30 Oct 2010 20:01:34 +0200 |
Tobias Neumann |
Resurrector: Use zombie-hat for resurrected hogs
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files
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Sat, 30 Oct 2010 10:58:53 -0400 |
nemo |
clear poison on death
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files
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Sat, 30 Oct 2010 11:31:47 +0200 |
Carlos Vives |
A few lines were missing from spanish locale
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files
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Fri, 29 Oct 2010 20:35:17 -0400 |
nemo |
burp can always remove this if he doesn't like it. just making it a bit more interesting.
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files
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Fri, 29 Oct 2010 20:05:19 -0400 |
nemo |
Kill off hog immediately on using up health, use more common formatting, call render less often
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files
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Fri, 29 Oct 2010 19:22:01 -0400 |
nemo |
Trying to help burp along, here...
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files
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Fri, 29 Oct 2010 16:31:37 -0400 |
nemo |
This should only allow switching from portal gun and the like.
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files
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Fri, 29 Oct 2010 13:19:33 -0400 |
nemo |
Avoid doing this stuff twice, even if CheckForWin is called twice
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files
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Fri, 29 Oct 2010 11:19:21 -0400 |
circoficus |
An initial arabic translation. The game engine strings, unfortunately, are not mirrored. A bug should probably be filed on that. It maybe necessary to actually flip the text texture generated by SDL.
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files
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Fri, 29 Oct 2010 09:55:29 -0400 |
tonghuix |
Chinese update
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files
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Fri, 29 Oct 2010 09:49:29 -0400 |
ninnnu |
Finnish update
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files
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Fri, 29 Oct 2010 09:47:45 -0400 |
jose1711 |
Slovakian update
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changeset |
files
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Fri, 29 Oct 2010 09:45:26 -0400 |
arrom |
Portugese update
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changeset |
files
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Fri, 29 Oct 2010 01:28:15 +0200 |
koda |
fix an annoying bug that didn't allow returning to the ifrontend
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files
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Fri, 29 Oct 2010 00:25:18 +0200 |
koda |
merge
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files
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Wed, 27 Oct 2010 14:23:47 +0200 |
koda |
one more interface trick, force max resolution possible when in fullscreen
experimental3D
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files
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Wed, 27 Oct 2010 11:39:05 -0400 |
nemo |
Only FollowGear for the pilot.
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files
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Wed, 27 Oct 2010 14:02:20 +0200 |
koda |
update branch with latest head, most likely breaking water color in stereo mode
experimental3D
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files
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Fri, 29 Oct 2010 00:24:17 +0200 |
koda |
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
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files
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Wed, 27 Oct 2010 00:24:03 -0400 |
nemo |
merge
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files
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Wed, 27 Oct 2010 01:33:38 +0200 |
koda |
merge
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changeset |
files
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Wed, 27 Oct 2010 01:33:25 +0200 |
koda |
engine: reorder GameFlags and update files, frontend and other stuff
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files
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Tue, 26 Oct 2010 19:04:51 +0200 |
koda |
restore king mode
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files
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Wed, 27 Oct 2010 00:04:59 +0200 |
Carlos Vives |
Updated spanish locale
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changeset |
files
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Wed, 27 Oct 2010 00:23:38 -0400 |
nemo |
make napalm strike a bit less irritating
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files
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Mon, 25 Oct 2010 22:19:00 +0200 |
koda |
the ios port is also iphone compatible
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files
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Mon, 25 Oct 2010 17:39:50 +0200 |
sheepluva |
SmokeTrace: animation got aborted before last animation frame was displayed
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files
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Sun, 24 Oct 2010 22:00:36 +0200 |
sheepluva |
fix/tweak let clouds reflect wind speed and direction again + stronger
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files
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Sat, 23 Oct 2010 17:26:22 +0200 |
Tobias Neumann |
Added tag list for changeset 82e4a5ef18f7
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files
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Sun, 24 Oct 2010 10:11:30 -0400 |
nemo |
initialise to team count
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files
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Sat, 23 Oct 2010 14:10:23 +0200 |
Tobias Neumann |
Resurrector Weapon: Add ammo icon, sound, hedgehog picture (from Tiy).
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files
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Thu, 21 Oct 2010 23:12:02 +0200 |
koda |
Added tag Hedgewars-iOS-1.1 for changeset adffb668f06e
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files
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Thu, 21 Oct 2010 23:11:49 +0200 |
koda |
add a default description to the new ammomenu
Hedgewars-iOS-1.1
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files
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Thu, 21 Oct 2010 15:40:43 -0400 |
nemo |
Set default ready timer to 0 to see if desyncs come back.
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files
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Thu, 21 Oct 2010 00:45:58 +0200 |
koda |
my turn to merge
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files
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Tue, 19 Oct 2010 21:12:53 -0400 |
nemo |
Remove this - doesn't seem to do anything useful after all.
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files
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Tue, 19 Oct 2010 19:47:17 -0400 |
nemo |
merge
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files
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Thu, 21 Oct 2010 00:41:41 +0200 |
koda |
some more memory opt
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files
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Tue, 19 Oct 2010 23:58:27 +0200 |
koda |
use labels instead of images, should save ram and space
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files
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