Sat, 25 Jun 2011 14:20:21 +0200 |
Henek |
this should fix captions on iOS (and android), though I can't check
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files
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Sat, 25 Jun 2011 16:39:54 +0400 |
unc0rr |
Fix camera jerking on zoom in
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files
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Wed, 22 Jun 2011 23:56:08 +0200 |
Xeli |
Moved Android-build to project_files/Android-build
hedgeroid
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files
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Fri, 24 Jun 2011 14:40:44 -0400 |
nemo |
unbreak localisation
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files
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Wed, 22 Jun 2011 23:55:32 +0200 |
Xeli |
Removed the extra WriteToConsole()
hedgeroid
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files
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Fri, 24 Jun 2011 13:24:41 +0200 |
sheepluva |
Remove unused variable
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files
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Wed, 22 Jun 2011 23:44:06 +0200 |
Xeli |
Cleaned up the makefil
hedgeroid
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files
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Thu, 23 Jun 2011 15:08:19 -0400 |
nemo |
At mikade's request and w/ unc0rr's blessing, dramatically slash inactivity delay from 1.25s down to a tenth of a second.
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files
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Wed, 22 Jun 2011 13:27:02 +0200 |
Xeli |
Script called from Make.android to push the library to the device
hedgeroid
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files
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Thu, 23 Jun 2011 21:19:43 +0400 |
unc0rr |
merge
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files
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Wed, 22 Jun 2011 13:25:53 +0200 |
Xeli |
Make file to build the hwengine as Library for Android, it also uses PushToDevice to update the library on the device without the need of reinstalling the apk
hedgeroid
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files
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Thu, 23 Jun 2011 21:14:41 +0400 |
unc0rr |
merge
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files
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Wed, 22 Jun 2011 13:24:30 +0200 |
Xeli |
Custom OpenGL 1.1 header, converted from GLES/gl.h + GLES/glplatform.h with some entries of KHR/khrplatform.h. Android API level 4
hedgeroid
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files
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Wed, 22 Jun 2011 18:55:58 -0400 |
nemo |
This can afford to be a bit larger. Does not impact performance.
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files
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Thu, 23 Jun 2011 21:12:27 +0400 |
unc0rr |
- Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
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files
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Wed, 22 Jun 2011 12:54:30 +0200 |
Xeli |
Changed back DARWINN typo, removed 3 commented functions
hedgeroid
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files
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Wed, 22 Jun 2011 01:04:38 +0200 |
Henek |
fixed gfInfAttack preventing ending of turn while placing hedgehogs
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files
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Wed, 22 Jun 2011 00:38:31 +0200 |
Xeli |
First commit..
hedgeroid
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files
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Tue, 21 Jun 2011 18:28:34 -0400 |
nemo |
Make sky, horizon, flakes and clouds optional, replace repeated strips of skyL/skyR with 2x2 transparent PNGs instead of larger images of variable dimensions, remove a number of empty unused images
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files
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Tue, 21 Jun 2011 17:28:53 -0400 |
nemo |
Remove default transparent chunks. Chunk will only be added if theme defined.
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files
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Tue, 21 Jun 2011 23:24:50 +0200 |
koda |
oops
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files
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Tue, 21 Jun 2011 23:23:21 +0200 |
koda |
whitelist Island theme on ios (with Tiy approval)
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files
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Tue, 21 Jun 2011 22:57:46 +0200 |
koda |
update theme listing for ios
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files
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Tue, 21 Jun 2011 22:57:10 +0200 |
koda |
remove/rename icons for dummy themes
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files
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Tue, 21 Jun 2011 22:47:12 +0200 |
Henek |
remove theme.cfg from CMakeLists too
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files
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Tue, 21 Jun 2011 20:51:51 +0200 |
mikade |
New User Mission: That Sinking Feeling
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files
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Tue, 21 Jun 2011 20:49:47 +0200 |
mikade |
PianoStrike exploit fix for Capture The Flag.
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files
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Tue, 21 Jun 2011 22:43:55 +0400 |
unc0rr |
Derive themes list from list of dirs in Themes folder which have icon.png inside
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files
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Tue, 21 Jun 2011 16:55:34 +0200 |
koda |
restore logging on mac
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files
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Mon, 20 Jun 2011 20:46:27 -0400 |
nemo |
Avoid desyncing on blurry land
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files
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Mon, 20 Jun 2011 19:00:19 -0400 |
nemo |
oops
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files
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Mon, 20 Jun 2011 18:58:26 -0400 |
nemo |
Allow scripting to set arbitrary weapon counts
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files
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Mon, 20 Jun 2011 15:21:27 -0400 |
nemo |
ack. forgot to add my stub files
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files
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Mon, 20 Jun 2011 20:43:11 +0200 |
mikade |
merge
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files
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Mon, 20 Jun 2011 21:40:08 +0400 |
unc0rr |
Implement testing for illegal characters
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files
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Mon, 20 Jun 2011 12:57:44 -0400 |
nemo |
Small stub web view that I'm hoping to use in conjunction with ~/.hedgewars/Data - I'd like to link to a page on hedgewars.org, intercept linkClicked, fetch zip files, then unpack the structure under Data. Just checking this in so it doesn't clutter up project. Also tidied up the .pro a bit, even though we aren't really using it for much anymore. Should in theory be able to do a build now.
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files
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Mon, 20 Jun 2011 09:32:31 -0400 |
nemo |
move smoothing into separate function, adjust call order
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files
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Mon, 20 Jun 2011 09:15:24 -0400 |
nemo |
25%, not 50%
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files
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Mon, 20 Jun 2011 10:36:20 +0200 |
koda |
merge Zorg's changes
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files
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Mon, 20 Jun 2011 02:03:15 -0400 |
nemo |
More AA - try smoothing explosions a bit
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files
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Mon, 20 Jun 2011 01:28:21 +0200 |
sheepluva |
display player count below and with label, just because it's funny to mess with unC0Rr's code and make him cry :P
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files
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Sun, 19 Jun 2011 21:03:16 -0400 |
Zorg |
Oops, don't need this.
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files
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Mon, 20 Jun 2011 02:03:15 -0400 |
nemo |
More AA - try smoothing explosions a bit
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files
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Sun, 19 Jun 2011 20:55:34 -0400 |
Zorg |
When the password field is filled with null characters and when the user tries to edit the field, clear it.
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files
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Mon, 20 Jun 2011 01:28:21 +0200 |
sheepluva |
display player count below and with label, just because it's funny to mess with unC0Rr's code and make him cry :P
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files
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Sun, 19 Jun 2011 18:45:10 +0200 |
tsleon |
updated russian translation
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files
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Sun, 19 Jun 2011 12:34:54 +0200 |
koda |
passing by reference... my darkest enemy
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files
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Sun, 19 Jun 2011 00:49:13 +0200 |
koda |
fix water bubbles like sheepluva wanted (also code formatting)
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files
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Sat, 18 Jun 2011 17:26:13 +0200 |
koda |
under osx don't load a file in case a game is already running (also a little of code formatting)
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files
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Sat, 18 Jun 2011 16:56:45 +0200 |
krdrt5367 |
updated polish translation
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files
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Sat, 18 Jun 2011 16:54:08 +0200 |
koda |
add the manual build server dir to .hgignore
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files
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Sat, 18 Jun 2011 03:14:45 +0200 |
koda |
file association for mac!
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files
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Wed, 15 Jun 2011 23:59:44 +0200 |
koda |
expose the available translations in the plist file
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files
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Wed, 15 Jun 2011 23:11:06 +0200 |
koda |
forgot to update this variable name
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files
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Fri, 17 Jun 2011 20:53:36 -0400 |
nemo |
revert back to 512x512
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files
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Fri, 17 Jun 2011 18:03:12 +0200 |
mikade |
okay...
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files
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Tue, 21 Jun 2011 16:43:05 +0400 |
unc0rr |
Ability to turn camera following gears off
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files
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Fri, 17 Jun 2011 11:58:27 -0400 |
nemo |
merge of tsleon's updated russian. I assume unc0rr will vet the phrasing
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files
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Thu, 16 Jun 2011 23:45:17 +0200 |
mikade |
Fully playable version of Space Invasion (fingers crossed). No bugs known.
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files
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Tue, 21 Jun 2011 16:42:04 +0400 |
unc0rr |
Don't stick to enemies when there are more than 2 clans
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files
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