Mon, 14 Jan 2019 15:01:43 -0500 nemo aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code 0.9.25
Mon, 14 Jan 2019 19:26:24 +0100 Wuzzy Rename the special "none" key in frontend
Mon, 14 Jan 2019 12:35:32 -0500 nemo branch merge
Mon, 14 Jan 2019 12:34:47 -0500 nemo ai improvements are release branch safe 0.9.25
Mon, 14 Jan 2019 00:34:56 +0100 Wuzzy Reverse order of visual gears linked list
Mon, 14 Jan 2019 17:59:32 +0100 Wuzzy Update changelog for campaign updates
Mon, 14 Jan 2019 17:43:19 +0100 Wuzzy ASA moon02: Don't play victory animation if runner died and hero survived
Mon, 14 Jan 2019 17:12:12 +0100 Wuzzy ASA: Tweak spawning height of hedgehogs
Mon, 14 Jan 2019 17:04:18 +0100 Wuzzy ASA moon02: Fix player not losing if time runs out while still having the rope
Mon, 14 Jan 2019 16:18:34 +0100 Wuzzy Fix crosshair sometimes not getting removed
Mon, 14 Jan 2019 07:14:18 +0100 Wuzzy Outsource commonly used words in siPointType to QTfrontend
Mon, 14 Jan 2019 06:17:35 +0100 Wuzzy ASA moon02: Add finishing times in ranking
Mon, 14 Jan 2019 05:58:07 +0100 Wuzzy ASA: Show current time and personal best in moon02
Mon, 14 Jan 2019 04:59:04 +0100 Wuzzy ASA desert02: Show escape record in-game
Mon, 14 Jan 2019 04:30:31 +0100 Wuzzy Tweak bounce effects of some gears
Mon, 14 Jan 2019 03:53:21 +0100 Wuzzy Fix "unused variable" warning (valOK)
Mon, 14 Jan 2019 03:52:09 +0100 Wuzzy Remove a bunch of dead out-commented code
Mon, 14 Jan 2019 03:23:21 +0100 Wuzzy Fix WorldWrap returning sometimes true unjustifiably
Mon, 14 Jan 2019 02:48:36 +0100 Wuzzy Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
Sun, 13 Jan 2019 22:22:40 +0100 Wuzzy Fix airplane line being drawn in front of many HUD elements
Sun, 13 Jan 2019 18:07:04 +0100 Wuzzy Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
Sun, 13 Jan 2019 17:49:29 +0100 Wuzzy Tweak height limit of air attack in bounce edge maps
Sun, 13 Jan 2019 17:28:33 +0100 Wuzzy Disallow placement of piano beyond bounce world edge
Sun, 13 Jan 2019 17:02:15 +0100 Wuzzy Deny air attack in bounce world edge if target is in "impossible" position
Sun, 13 Jan 2019 15:54:10 +0100 Wuzzy Don't try to spawn air mines beyond the bounce world edge
Sun, 13 Jan 2019 15:47:14 +0100 Wuzzy Bounce off gears at bouncy world edge only if they move towards it
Sun, 13 Jan 2019 05:00:14 +0100 Wuzzy Frontend: Tweak button padding once more
Sat, 12 Jan 2019 23:38:34 +0100 Wuzzy Mention zoom key in movement training
Sat, 12 Jan 2019 23:26:33 +0100 Wuzzy Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug 718)
Sat, 12 Jan 2019 06:38:20 +0100 Wuzzy Frontend: More button padding tweaking
Sat, 12 Jan 2019 06:19:16 +0100 Wuzzy TS: Restore 2 of the "specialist" letters
Fri, 11 Jan 2019 08:51:11 -0500 nemo merge release branch
Fri, 11 Jan 2019 08:45:11 -0500 nemo tabs to spaces 0.9.25
Fri, 11 Jan 2019 08:42:15 -0500 nemo deletegear rearrangement applied to branch too. if this causes desyncs you're probably in a crashy state already 0.9.25
Fri, 11 Jan 2019 08:08:28 -0500 nemo couple more use after frees for gear deletion.
Fri, 11 Jan 2019 04:38:07 +0100 Wuzzy Make sure to render crosshair above render
Fri, 11 Jan 2019 03:50:06 +0100 Wuzzy Render contour of flying saucer is in (mostly) opaque
Fri, 11 Jan 2019 01:44:04 +0100 Wuzzy Frontend: Increase padding of small push buttons
Thu, 10 Jan 2019 23:22:44 +0100 Wuzzy Restore map scaling of Tunnels script
Thu, 10 Jan 2019 23:16:32 +0100 Wuzzy Force MapFeatureSize=12 in TechRacer
Thu, 10 Jan 2019 23:10:20 +0100 Wuzzy Fix Racer ghost not resetting properly after a skip (bug 565)
Thu, 10 Jan 2019 21:24:32 +0100 unc0rr Fix dy hardcoded value in kamikaze test
Thu, 10 Jan 2019 21:22:07 +0100 unc0rr Fix broken kamikaze logic when target position is close to attacker
Thu, 10 Jan 2019 19:47:18 +0100 Wuzzy Don't say "first blood" in games with only 1 clan
Thu, 10 Jan 2019 19:21:08 +0100 Wuzzy Fix wind bar animation not looping properly
Thu, 10 Jan 2019 19:09:06 +0100 Wuzzy Prevent wind bar from overflowing with high wind values
Thu, 10 Jan 2019 18:45:04 +0100 Wuzzy Tweak appear/disappear animation of touch widgets
Thu, 10 Jan 2019 18:30:14 +0100 Wuzzy Minor touch refactor
Thu, 10 Jan 2019 18:08:02 +0100 Wuzzy Swap 2 targets in grenade training to make the start a bit easier
Thu, 10 Jan 2019 18:05:48 +0100 Wuzzy Update grenade training to support bounciness in Touch
Thu, 10 Jan 2019 17:54:58 +0100 Wuzzy Add button to set bounciness in touch interface
Thu, 10 Jan 2019 03:14:02 +0100 Wuzzy Use player team's control scheme for all teams if there's a mission team
Thu, 10 Jan 2019 02:50:01 +0100 Wuzzy Fix player team ignoring custom team control scheme in campaign/missions
Thu, 10 Jan 2019 00:41:31 +0100 Wuzzy Restructure changelog
Thu, 10 Jan 2019 00:33:05 +0100 Wuzzy Fix double water splash if flying saucer drowns (bug 681)
Wed, 09 Jan 2019 22:19:46 +0100 Wuzzy Remove default keybinding for unselecting weapon
Wed, 09 Jan 2019 22:09:27 +0100 Wuzzy Allow to leave a control unused (no key binding)
Wed, 09 Jan 2019 16:27:57 -0500 nemo fix incorrect mask set in r7b4643ff60ea - this causes ghost hog collisions and odd hog jumps on overlap with active hog
Wed, 09 Jan 2019 19:39:48 +0100 Wuzzy Add control (default: X) to unselect current weapon
Wed, 09 Jan 2019 19:10:11 +0100 Wuzzy Send and display owner name of own teams in online games (fixes bug 468)
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