Mon, 02 Oct 2006 18:09:39 +0000 |
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tcp sockets are incapsulated in TCPBase class now
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files
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Sun, 01 Oct 2006 20:31:48 +0000 |
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base class for TCP connections :)
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files
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Sun, 01 Oct 2006 20:25:03 +0000 |
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united TCP transfers for start game and receive preview
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files
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Sun, 01 Oct 2006 20:14:30 +0000 |
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prepare uniting tcp classes
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files
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Thu, 28 Sep 2006 16:34:42 +0000 |
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'h' marks out current hedgehog
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files
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Wed, 27 Sep 2006 20:52:22 +0000 |
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- Some improvements to volume control
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files
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Wed, 27 Sep 2006 20:13:29 +0000 |
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Changeable volume
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files
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Tue, 26 Sep 2006 20:25:42 +0000 |
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- Better landgen
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files
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Tue, 26 Sep 2006 20:24:32 +0000 |
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working map preview
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files
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Tue, 26 Sep 2006 20:02:32 +0000 |
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seems to be a near final version
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files
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Tue, 26 Sep 2006 19:59:10 +0000 |
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busy variable removed
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files
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Tue, 26 Sep 2006 19:45:47 +0000 |
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new more working, but still not completely working version :)
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files
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Tue, 26 Sep 2006 17:50:14 +0000 |
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multiple server starting improved
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files
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Tue, 26 Sep 2006 11:53:12 +0000 |
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"Trusted" binds
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files
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Mon, 25 Sep 2006 19:48:51 +0000 |
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Switching between fullscreen and windowed modes on 'F' key
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files
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Sun, 24 Sep 2006 21:32:18 +0000 |
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Many small fixes
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files
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Sun, 24 Sep 2006 19:51:16 +0000 |
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first map preview added (still experimental)
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files
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Sun, 24 Sep 2006 18:55:06 +0000 |
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hedgehogers number bug fixed - overallHedgehogs initialized to zero :)
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files
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Sun, 24 Sep 2006 18:29:14 +0000 |
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Ammo menu now works!
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files
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Sat, 23 Sep 2006 19:26:07 +0000 |
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- AmmoMenu
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files
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Fri, 22 Sep 2006 18:09:26 +0000 |
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Soma small fixes + new land template
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files
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Thu, 21 Sep 2006 21:29:02 +0000 |
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Preview stream doesn't need parsing now
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files
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Thu, 21 Sep 2006 18:10:45 +0000 |
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Don't synchronize after sending preview
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files
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Thu, 21 Sep 2006 17:57:35 +0000 |
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Fix demos usability
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files
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Thu, 21 Sep 2006 11:35:20 +0000 |
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New clouds
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files
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Wed, 20 Sep 2006 18:24:13 +0000 |
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Engine can generate land preview and send it via IPC
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files
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Wed, 20 Sep 2006 15:33:47 +0000 |
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Network protocol uses integers in network byte order
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files
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Mon, 18 Sep 2006 18:07:41 +0000 |
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license and copyright info added
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files
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Mon, 18 Sep 2006 17:56:27 +0000 |
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teams moving order fixed
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files
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Mon, 18 Sep 2006 17:37:22 +0000 |
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reset playing teams
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files
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Sat, 16 Sep 2006 17:24:41 +0000 |
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team hedgehogs number improved
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files
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Sat, 16 Sep 2006 15:15:30 +0000 |
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Fix hedgehog physics %)
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files
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Fri, 15 Sep 2006 20:38:25 +0000 |
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Don't save demos in 'bin' dir
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files
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Fri, 15 Sep 2006 15:45:30 +0000 |
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maximum number of teams and hedgehogs
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files
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Fri, 15 Sep 2006 13:47:01 +0000 |
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- Fix AI not to damage self hedgehogs
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files
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Thu, 14 Sep 2006 17:20:50 +0000 |
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- Fix crash in AI
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files
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Wed, 13 Sep 2006 19:26:16 +0000 |
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- Fix 'new team' regression
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files
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Mon, 11 Sep 2006 21:44:38 +0000 |
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- Many fixes to AI
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files
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Mon, 11 Sep 2006 18:27:49 +0000 |
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fix 'Simple game' and playing demos
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files
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Sat, 09 Sep 2006 17:59:25 +0000 |
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- Small fix for AI
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files
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Sat, 09 Sep 2006 16:59:10 +0000 |
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teams and hedgedogs num selection added to HWgame
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files
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Sun, 03 Sep 2006 18:01:34 +0000 |
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Fixed AI bug, introduced by previous changes
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files
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Sun, 03 Sep 2006 15:39:53 +0000 |
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Actualize translation
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files
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Sun, 03 Sep 2006 15:34:19 +0000 |
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Get game modes from right GameCFGWidget
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files
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Sun, 03 Sep 2006 15:26:52 +0000 |
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Implement bot levels
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files
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Sun, 03 Sep 2006 14:34:08 +0000 |
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margin reduced (space between commands in teamselect widget)
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files
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Sun, 03 Sep 2006 14:15:41 +0000 |
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spacing reduced, 4 hedgehog per team by default
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files
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Sun, 03 Sep 2006 13:54:45 +0000 |
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- Multiplayer game start button
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files
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Sun, 03 Sep 2006 12:56:13 +0000 |
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first hedgehogs number selection added
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files
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Mon, 28 Aug 2006 19:02:57 +0000 |
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resize bugfix
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files
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Sun, 27 Aug 2006 13:47:30 +0000 |
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Fix engine PRNG (accidentally deleted a line)
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files
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Sun, 27 Aug 2006 13:38:05 +0000 |
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All pages are "layouted" now
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files
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Sun, 27 Aug 2006 13:21:11 +0000 |
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Update file headers & delete unneeded files
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files
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Sun, 27 Aug 2006 13:16:40 +0000 |
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Use QUuid to generate seed, rand() to choose theme
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files
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Sun, 27 Aug 2006 12:41:27 +0000 |
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- Now really fix unicode issues
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files
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Sat, 26 Aug 2006 10:54:13 +0000 |
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Fix unicode names in net game
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files
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Sat, 26 Aug 2006 09:41:33 +0000 |
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Fixed PRNG to properly use seed string
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files
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Sun, 20 Aug 2006 19:22:12 +0000 |
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Various small fixes
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files
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Sun, 20 Aug 2006 17:34:22 +0000 |
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resize bugfix
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files
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Sun, 20 Aug 2006 17:18:53 +0000 |
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resize fix
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files
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