Wed, 07 Feb 2007 00:30:25 +0000 displacer segfault after endgame fixed?!
Tue, 06 Feb 2007 23:22:32 +0000 unc0rr One more land template
Tue, 06 Feb 2007 23:18:28 +0000 displacer final bugfixes :)
Tue, 06 Feb 2007 23:12:24 +0000 unc0rr Better templates, giving more different lands
Tue, 06 Feb 2007 22:54:13 +0000 unc0rr Add file to package
Tue, 06 Feb 2007 21:46:33 +0000 displacer some colors and network protocol fixes
Tue, 06 Feb 2007 21:33:19 +0000 unc0rr Ooops, forgot this :)
Tue, 06 Feb 2007 19:34:21 +0000 displacer more correct network hhnum
Tue, 06 Feb 2007 16:30:23 +0000 unc0rr Store translations in Data/Locale directory
Mon, 05 Feb 2007 23:34:00 +0000 unc0rr Fix net game ;)
Mon, 05 Feb 2007 23:26:00 +0000 displacer return after rungame
Mon, 05 Feb 2007 22:39:01 +0000 unc0rr - Fix net game bug
Mon, 05 Feb 2007 20:26:13 +0000 unc0rr - Implement hack to let ammo stores work without needed assistance of frontend
Mon, 05 Feb 2007 19:33:24 +0000 unc0rr Update copyright information
Mon, 05 Feb 2007 19:20:56 +0000 unc0rr - Fix getting negative coordinates of cursor
Sun, 04 Feb 2007 22:26:13 +0000 displacer some debug messages disabled
Sun, 04 Feb 2007 21:30:23 +0000 displacer memory leak fixed (tanks unC0Rr)
Sun, 04 Feb 2007 20:48:11 +0000 unc0rr Fix IPCSocket issues
Sun, 04 Feb 2007 17:00:46 +0000 displacer repeated start now allowed
Sun, 04 Feb 2007 16:56:39 +0000 displacer initial colors assign fix
Sun, 04 Feb 2007 15:46:52 +0000 unc0rr - Better gears placing
Sun, 04 Feb 2007 15:24:24 +0000 displacer color change in slave network client is now disabled
Sun, 04 Feb 2007 15:04:56 +0000 displacer adding the same command twice bug fixed for net game
Sun, 04 Feb 2007 14:35:28 +0000 displacer some disconnect and remove teams bugfixes
Sat, 03 Feb 2007 21:40:50 +0000 displacer colors changing config fully working (still need disabling in slaves)
Sat, 03 Feb 2007 12:42:38 +0000 displacer fix fo make things working
Sat, 03 Feb 2007 00:19:16 +0000 displacer small memory leak fixed
Sat, 03 Feb 2007 00:04:52 +0000 displacer additional error checking
Fri, 02 Feb 2007 21:04:36 +0000 displacer 3 method ;) of predicting colors
Thu, 01 Feb 2007 21:42:11 +0000 unc0rr Support unicode input for chat
Sun, 28 Jan 2007 21:03:58 +0000 unc0rr empty ChangeLog, just to not forget to make it for future release
Sun, 28 Jan 2007 20:58:06 +0000 unc0rr AI works properly
Sun, 28 Jan 2007 16:40:04 +0000 unc0rr - UFO smokes
Sat, 27 Jan 2007 18:33:14 +0000 displacer network team add can be denied by server
Sat, 27 Jan 2007 17:41:08 +0000 displacer network colors (alpha)
Sat, 27 Jan 2007 14:18:33 +0000 unc0rr integer -> LongInt
Sat, 27 Jan 2007 14:06:29 +0000 unc0rr - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
Fri, 26 Jan 2007 22:36:21 +0000 unc0rr AI compiles, but doesn't work
Fri, 26 Jan 2007 18:39:40 +0000 unc0rr Make SHA really work
Fri, 26 Jan 2007 18:11:03 +0000 unc0rr Check land digest
Fri, 26 Jan 2007 18:05:49 +0000 unc0rr Show rope
Fri, 26 Jan 2007 15:31:31 +0000 unc0rr - New land generator feature: islands in the sky
Wed, 24 Jan 2007 22:05:05 +0000 unc0rr - Better land generator
Wed, 24 Jan 2007 21:58:43 +0000 displacer more accurate selection colors for teamselect widget
Wed, 24 Jan 2007 20:00:03 +0000 displacer hedgehogs num modification now allowed to chief client only
Tue, 23 Jan 2007 22:48:08 +0000 unc0rr - Show sample line
Tue, 23 Jan 2007 21:24:18 +0000 unc0rr - Two more templates
Tue, 23 Jan 2007 18:54:09 +0000 unc0rr - New land templates
Tue, 23 Jan 2007 16:59:05 +0000 unc0rr - New Land Generator
Mon, 22 Jan 2007 18:32:00 +0000 unc0rr - Fix Blow Torch and Air Attack
Sun, 21 Jan 2007 22:27:42 +0000 displacer network teams hedgehogs nums modifications now working from chief client
Sun, 21 Jan 2007 21:31:10 +0000 unc0rr Small fixes to bring engine to life
Sun, 21 Jan 2007 21:27:07 +0000 displacer network to local teams map, addteams from server before team config bug, fixed some segfaults
Sun, 21 Jan 2007 20:14:49 +0000 displacer initial hedgehogs num fixed
Sun, 21 Jan 2007 19:53:25 +0000 displacer first buggy hedgehogs num net change
Sun, 21 Jan 2007 19:51:02 +0000 unc0rr Fixed-point arithmetics in engine.
Thu, 18 Jan 2007 20:29:28 +0000 displacer more correct net disconnection
Thu, 18 Jan 2007 19:59:04 +0000 displacer disable widgets if we are slave network client
Wed, 17 Jan 2007 21:32:52 +0000 displacer equal team names huge bug fixed for multiple clients
Wed, 17 Jan 2007 19:56:51 +0000 displacer more correct remove net teams
Tue, 16 Jan 2007 22:13:58 +0000 unc0rr Another float debug
Tue, 16 Jan 2007 16:51:12 +0000 unc0rr Some fixes, revert debug code
Mon, 15 Jan 2007 23:25:44 +0000 unc0rr Get further with debug
Mon, 15 Jan 2007 23:03:20 +0000 unc0rr More detailed debug
Mon, 15 Jan 2007 22:33:40 +0000 unc0rr Rope debug stuff
Mon, 15 Jan 2007 21:20:36 +0000 unc0rr - Store more team specific values in HWTeam
Mon, 15 Jan 2007 19:11:31 +0000 displacer net game image
Mon, 15 Jan 2007 18:45:07 +0000 displacer Run game message added, team and config info provided for net game
Sun, 14 Jan 2007 23:13:24 +0000 displacer multiple teams now available per host (still alpha)
Sun, 14 Jan 2007 21:51:17 +0000 unc0rr - Fix not debug build
Sun, 14 Jan 2007 21:17:35 +0000 unc0rr Team level at new place on team config page
Sun, 14 Jan 2007 21:10:36 +0000 displacer CONFIG_PARAM for storing config
Sun, 14 Jan 2007 20:46:17 +0000 displacer protocol changes
Sun, 14 Jan 2007 19:47:11 +0000 unc0rr - New team level icons
Sun, 14 Jan 2007 18:45:13 +0000 displacer isChiefClient is now correct :)
Sun, 14 Jan 2007 18:32:44 +0000 unc0rr Selecting map works in net game
Sun, 14 Jan 2007 15:58:18 +0000 unc0rr Fix infinite loop
Sun, 14 Jan 2007 14:08:40 +0000 unc0rr Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
Sun, 14 Jan 2007 13:23:15 +0000 unc0rr Oops, I should be more careful
Sun, 14 Jan 2007 13:16:55 +0000 unc0rr Connect signal and slot directly for AddTeam event
Sun, 14 Jan 2007 13:10:29 +0000 unc0rr Small fixes
Sun, 14 Jan 2007 11:58:08 +0000 unc0rr New signals and slot for GameCFGWidget
Sat, 13 Jan 2007 22:32:08 +0000 unc0rr Don't show game stats in case of interrupted by command '/quit' game
Sat, 13 Jan 2007 22:12:30 +0000 displacer remove some old stuff
Sat, 13 Jan 2007 15:13:23 +0000 displacer first new widgets added to net game
Fri, 12 Jan 2007 16:04:45 +0000 unc0rr Oops, fix the build
Fri, 12 Jan 2007 15:23:16 +0000 unc0rr - HWMapContainer sets and stores the theme
Thu, 11 Jan 2007 23:29:57 +0000 displacer some changes
Thu, 11 Jan 2007 23:19:18 +0000 unc0rr Game config commands are generated by GameCFGWidget
Thu, 11 Jan 2007 22:04:08 +0000 displacer start all clients
Thu, 11 Jan 2007 20:45:59 +0000 unc0rr Calculate land digest
Wed, 10 Jan 2007 23:24:55 +0000 displacer client/server net pre-alpha
Wed, 10 Jan 2007 23:21:05 +0000 displacer client/server net pre-alpha
Mon, 08 Jan 2007 21:44:57 +0000 unc0rr Update some translations
Mon, 08 Jan 2007 20:51:22 +0000 unc0rr Use new parameters, small protocol change
Mon, 08 Jan 2007 18:21:40 +0000 unc0rr - Limit list of teams in game with 200 px
Sun, 07 Jan 2007 22:54:08 +0000 unc0rr Fix for middle column not being growing in width
Sun, 07 Jan 2007 17:48:18 +0000 unc0rr Forgot these files
Sun, 07 Jan 2007 16:53:16 +0000 unc0rr Release mouse when keyboard focus lost
Thu, 04 Jan 2007 18:54:24 +0000 unc0rr More statistics
Thu, 04 Jan 2007 16:27:45 +0000 unc0rr - Better blowtorch
Tue, 19 Dec 2006 17:20:14 +0000 unc0rr Better blowtorch
Sun, 17 Dec 2006 20:50:49 +0000 unc0rr Attack angle constraints
Sun, 17 Dec 2006 18:40:04 +0000 unc0rr Now blow torch angle can be changed during blowing :)
Sun, 17 Dec 2006 17:55:41 +0000 unc0rr First implementation of Blow Torch
Fri, 15 Dec 2006 12:48:40 +0000 unc0rr Use QSettings to storing config
Thu, 14 Dec 2006 20:06:46 +0000 unc0rr Simplify hedgehogs physics code, make it better
Sun, 10 Dec 2006 21:31:45 +0000 unc0rr Allow pause when wathing demos
Sun, 10 Dec 2006 19:30:16 +0000 unc0rr Render FPS value to its own surface one time a second
Sun, 10 Dec 2006 18:57:05 +0000 unc0rr 'Show FPS' and 'FPS limit' options
Sun, 10 Dec 2006 18:13:10 +0000 unc0rr Implemented FPS limit and show/hide FPS value
Sun, 10 Dec 2006 15:55:53 +0000 unc0rr - Implement ammo cases
Sun, 10 Dec 2006 12:09:32 +0000 unc0rr Current hedgehog is on top of others in Z-order
Sat, 09 Dec 2006 19:47:31 +0000 unc0rr Some Z-ordering
Sat, 09 Dec 2006 18:10:43 +0000 unc0rr Hedgehogs names are drawn where the hedgehogs are
Fri, 08 Dec 2006 21:14:52 +0000 displacer automatic assign of game server TCP port
Thu, 07 Dec 2006 21:24:58 +0000 unc0rr - Further work on stack of pages
Thu, 07 Dec 2006 17:04:55 +0000 unc0rr Stacked walking trough pages
Tue, 05 Dec 2006 17:27:27 +0000 unc0rr Ammo schemes and ammo stores support in engine
Thu, 30 Nov 2006 22:36:07 +0000 unc0rr Fix music loading path
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