Sun, 07 Nov 2010 17:37:49 +0300 |
inu |
some updates
|
changeset |
files
|
Sun, 07 Nov 2010 17:30:55 +0300 |
szczur |
Polish updade
|
changeset |
files
|
Sun, 07 Nov 2010 17:30:20 +0300 |
Henek |
update and fix some lua stuff
|
changeset |
files
|
Sun, 07 Nov 2010 17:02:04 +0300 |
unc0rr |
Remove more int64 casts
|
changeset |
files
|
Sun, 07 Nov 2010 17:01:48 +0300 |
unc0rr |
Don't call getrandom() from parameters to a function. The order of calls is undefined, so desyncs are probable.
|
changeset |
files
|
Sun, 07 Nov 2010 16:41:03 +0300 |
unc0rr |
REmove stupid int64 conversions, provide real fixes to compiler hints
|
changeset |
files
|
Sun, 07 Nov 2010 16:33:42 +0300 |
unc0rr |
Fix freepascal version detector to ask only version from compiler rather than all help on parameters
|
changeset |
files
|
Sun, 07 Nov 2010 16:21:20 +0300 |
unc0rr |
Fix some warnings
|
changeset |
files
|
Sat, 06 Nov 2010 22:27:22 -0400 |
arrom |
more portuguese
|
changeset |
files
|
Sat, 06 Nov 2010 22:03:12 -0400 |
nemo |
Prevent escape
|
changeset |
files
|
Sat, 06 Nov 2010 21:00:37 -0400 |
inu |
more polish
|
changeset |
files
|
Sat, 06 Nov 2010 17:56:24 -0400 |
henek |
2 more variables to control water rise and health loss during sudden death.
|
changeset |
files
|
Sat, 06 Nov 2010 23:07:20 +0300 |
unc0rr |
Prevent vgtFlake's rotation angle to grow too high in its absolute value
|
changeset |
files
|
Sat, 06 Nov 2010 20:38:59 +0100 |
koda |
add Timeless and Fort game modes, tweaks to other modes
|
changeset |
files
|
Sat, 06 Nov 2010 19:40:49 +0100 |
koda |
perform an additional check on gamestart
|
changeset |
files
|