2011-08-21 Xeli Changed url to code.google.com page hedgeroid
2011-08-21 nemo Strip and compress Golf theme
2011-08-21 Xeli changed an ifdef so that android too uses mono sound hedgeroid
2011-08-21 nemo mergy merge merge
2011-08-21 Xeli cosmetic tweak in the teamselection menu hedgeroid
2011-08-21 mikade merge
2011-08-21 nemo Try blurriness instead, to make inactive ammos clearer. Also add some missing line breaks in french locale.
2011-08-21 Xeli forgot to hg add the images... hedgeroid
2011-08-21 mikade HUD for Space Invasion, minor bugfix
2011-08-21 nemo hammer tweak
2011-08-21 Xeli Added a visual imageview to show how many teams have been selected, plus feedback when creating a new team: hedgeroid
2011-08-21 nemo Add mikade and Xeli to credits
2011-08-21 Xeli Added a check for team count to prevent the engine from crashes when starting with <2 teams + changed the text in the Teams selection menu hedgeroid
2011-08-21 nemo Allow hammer to bash mines/barrels too, increase escape time to 3s
2011-08-21 Xeli few comments added hedgeroid
2011-08-21 nemo add check for other forms of flight too
2011-08-21 Xeli added licenses hedgeroid
2011-08-21 nemo Add Lithuanian Qt translation, add Lukas to game credits
2011-08-20 Xeli added a visual fire button, isOnFireButton check needs to be fixed though it only works on 800x480 screens hedgeroid
2011-08-21 Uncharted New lithuanian translation
2011-08-20 Xeli added low jump, you can low-jump by double tapping the right or left side of the screen hedgeroid
2011-08-21 nemo Fix localisation of scripts
2011-08-19 Xeli changed aiming to be triggered when touching the crosshair hedgeroid
2011-08-21 unc0rr Add Guillaume Englert to art contributors list for his Olympic theme
2011-08-19 Xeli small cosmetic change hedgeroid
2011-08-20 nemo This really should have been a TPoint for consistency
2011-08-19 Xeli merge hedgeroid
2011-08-20 nemo -gh (heaptrace) appears to be the reason for crashing in DrawCircle on my system. I wonder if it has other bad behaviour as well.
2011-08-19 Xeli Introduced a Touch_Finger type to replace the arrays with coords, makes cleaner code hedgeroid
2011-08-20 nemo Attempt to recreate all textures if using Windows or OSX which lose textures on context recreation.
2011-08-19 Xeli Added several graphics hedgeroid
2011-08-20 nemo Special case small radius gears to try and prevent repeated collisions.
2011-08-19 Xeli Added a hook to uGame which now allows uTouch to take action outside of SDL_Finger* events hedgeroid
2011-08-20 nemo teach AI about sticky mines
2011-08-19 Xeli Fixed crash which occured when entering the teamselection menu for the second time hedgeroid
2011-08-19 unc0rr - Update russian translation
2011-08-18 Xeli merge hedgeroid
2011-08-19 unc0rr Remove PosInStack function, as bots behave better (they search more positions) without it
2011-08-18 Xeli aiming fixed, inverted cursor on ammo menu, added equal and isZero function to uFloat, changed the way ammo menu opens, you must now click on the hog rather than anywhere on the screen hedgeroid
2011-08-19 mikade - Updates to Tumbler gameplay mode [may still need a lil work]
2011-08-18 Xeli Volume keys now work hedgeroid
2011-08-19 nemo oops
2011-08-17 Xeli open ammo when clicking the current hog hedgeroid
2011-08-17 sheepluva portal: combating the space-detection issue.
2011-08-17 Xeli merge hedgeroid
2011-08-17 unc0rr Free messages queue on engine shutdown
2011-08-17 Xeli merge hedgeroid
2011-08-17 nemo ...
2011-08-17 Xeli Now able to select a weapon hedgeroid
2011-08-17 nemo *sigh*
2011-08-17 Xeli merge hedgeroid
2011-08-17 nemo Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
2011-08-17 nemo Break visual gears list up into 4, to avoid iterating over entire list to draw a single layer. Also fix error in tag zoom.
2011-08-17 nemo Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
2011-08-17 nemo At mikade's request, expose screenheight/screenwidth and allow setting tag zoom level
2011-08-16 unc0rr Properly implement slot, connect signal from the object which actually sends it to the slot
2011-08-15 nemo Check for dX too
2011-08-15 nemo I'll learn to build first eventually...
2011-08-17 Xeli uTouch, has cursor move, zoom and click or tap to open the ammo menu hedgeroid
2011-08-15 nemo oops
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