RandomNotes.wiki
author Wuzzy
Mon, 14 Sep 2015 15:28:59 +0000
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child 680 e0a3df1ac413
permissions -rw-r--r--
Remove some entries from the TODO list which have been finished long ago
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#summary little tidbits that await proper structuring
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= Introduction =
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This page is a collection of random unsorted or unfinished stuff which is not good or structured enough to be put into one of the “real” wiki pages. Wiki editors: If something becomes actually useable, please move it to the appropriate wiki page and remove it from this page.
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This page is intentionally chaotic and may change rapidliy at any time.
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= Undocumented LuaAPI functions =
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Full list (without parameters, but automatically generated) at http://hw.ercatec.net/docs/lua_wiki_check.php.
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 * `CampaignLock`
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  * Marked as “TODO” in source code
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 * `CampaignUnlock`
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  * Marked as “TODO” in source code
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 * `SetGearCollisionMask(gearUid, mask)`
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  * `mask` can be between `0x0000` and `0xFFFF`. `0xFFFF` collides with everything, `0xFF00` collides with land only, `0x00FF` collides with other gears only, `0x0000` collides with nothing. The meaning of other values is unclear and should be discovered.
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 * `GetGearCollisionMask(gearUid)`
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 * `DeclareAchievement(achievementId, teamname, location, value)`
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 * `EndLuaTest(state)`
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  * state is `TEST_SUCCESSFUL` or `TEST_FAILED)`
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 * `SetAmmoStore(loadouts, probabilities, delays, reinforcements)`
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 * `SetGearAIHints(gearUid, aiHints)`
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 * `onAchievementsDeclaration()`
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 * `onSpecialPoint(x, y, flags)`
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= How to add a settings option =
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 * `QStringList HWGame::setArguments()` in `game.cpp` is the function that prepares the argument list
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 * `void GameUIConfig::SaveOptions()` in `gameuiconfig.cpp` loads (or initializes) values and set the widgets to those values
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 * `PageOptions::PageOptions(QWidget* parent) :  AbstractPage(parent)` is where you would add your widget
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