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342 This function is called when you release the up key. |
342 This function is called when you release the up key. |
343 |
343 |
344 === <tt>onUsedAmmo(ammoType)</tt> (0.9.23) === |
344 === <tt>onUsedAmmo(ammoType)</tt> (0.9.23) === |
345 Called after a weapon has been used completely, with `ammoType` as the used ammo type. |
345 Called after a weapon has been used completely, with `ammoType` as the used ammo type. |
346 |
346 |
347 For example, it is called right after a bazooka is fired, when both shots of a shotgun have been fired. It is also called when using a multi-shot ammo has been aborted because this still uses up the ammo. |
347 For example, it is called right after a bazooka is fired, when both shots of a shotgun have been fired, when extra time is used, or when all 4 shots of a portable portal device have been fired. It is also called when using a multi-shot ammo has been aborted by changing the weapon selection mid-way, because this still uses up the ammo. |
348 |
348 |
349 === <tt>onHogHide(gearUid)</tt> (0.9.16) === |
349 === <tt>onHogHide(gearUid)</tt> (0.9.16) === |
350 This function is called when a hedgehog with the gear ID `gearUid` is hidden (removed from the map). |
350 This function is called when a hedgehog with the gear ID `gearUid` is hidden (removed from the map). |
351 |
351 |
352 === <tt>onHogRestore(gearUid)</tt> (0.9.16) === |
352 === <tt>onHogRestore(gearUid)</tt> (0.9.16) === |