equal
deleted
inserted
replaced
940 |
940 |
941 ==== <tt>!SetAmmoDelay(ammoType, delay)</tt> ==== |
941 ==== <tt>!SetAmmoDelay(ammoType, delay)</tt> ==== |
942 Changes the delay of a specified [AmmoTypes Ammo Type]. |
942 Changes the delay of a specified [AmmoTypes Ammo Type]. |
943 |
943 |
944 ==== <tt>!SetAmmoTexts(ammoType, name, caption, description)</tt> (0.9.23) ==== |
944 ==== <tt>!SetAmmoTexts(ammoType, name, caption, description)</tt> (0.9.23) ==== |
945 Allows you to overwrite the displayed name and tooltip descriptions of a given ammo type. |
945 Allows you to overwrite the displayed name and tooltip descriptions of a given ammo type. This function must only be called either inside the `onGameStart` callback function, or after the engine has called `onGameStart`. |
946 |
946 |
947 * `ammoType`: The ammo type to set the text for |
947 * `ammoType`: The ammo type to set the text for |
948 * `name`: Name of the ammo type (e.g. “Grenade” for `amGrenade`), affects both name in ammo menu and in the “ticker” message on the screen top. |
948 * `name`: Name of the ammo type (e.g. “Grenade” for `amGrenade`), affects both name in ammo menu and in the “ticker” message on the screen top. |
949 * `caption`: The second line in the ammo menu (below the title). E.g. “Timed grenade” for `amGrenade`. |
949 * `caption`: The second line in the ammo menu (below the title). E.g. “Timed grenade” for `amGrenade`. |
950 * `description`: Description text in ammo menu, below the caption. |
950 * `description`: Description text in ammo menu, below the caption. |