86 || `sndWatchThis` || `Watchthis.ogg` || … hog attacks (some thrown weapons) || “Watch this!” || |
86 || `sndWatchThis` || `Watchthis.ogg` || … hog attacks (some thrown weapons) || “Watch this!” || |
87 |
87 |
88 New voicepacks should include these sounds, but they are optional. All of these taunts have fallback options (Hedgewars uses one of the sounds from the first table instead). |
88 New voicepacks should include these sounds, but they are optional. All of these taunts have fallback options (Hedgewars uses one of the sounds from the first table instead). |
89 |
89 |
90 == List of *unused* taunt files == |
90 == List of *unused* taunt files == |
91 There are a couple of taunt files found in the repository which *aren't used in the game yet. Adding these files to your voice pack won't have any effect at the moment. But they might be supported in a future version. |
91 There are a couple of taunt files found in the repository which *aren't used in the game yet*. Adding these files to your voice pack won't have any effect at the moment. But they might be supported in a future version. |
92 |
92 |
93 || *File name* || *Supposedly used when …* || *Example* || |
93 || *File name* || *Supposedly used when …* || *Example* || |
94 || `Cutitout.ogg` || … hog was repeatedly attacked || “Oy! Cut it out!” || |
94 || `Cutitout.ogg` || … hog was repeatedly attacked || “Oy! Cut it out!” || |
95 || `Hmm.ogg` || … hedgehog is thinking || “Hmm …” || |
95 || `Hmm.ogg` || … hedgehog is thinking || “Hmm …” || |
96 || `Leavemealone.ogg` || … hedgehog was attacked repeatedly || ''Dude! Leave me alone!'' || |
96 || `Leavemealone.ogg` || … hedgehog was attacked repeatedly || ''Dude! Leave me alone!'' || |
97 || `Ouch.ogg` || … hog makes a loud scream of pain (possibly high damage). || “Ouch!” || |
97 || `Ouch.ogg` || … hog makes a loud scream of pain (possibly high damage). || “Ouch!” || |
98 || `Perfect.ogg` || … a perfect shot was made || “I bet that stings a bit.” || |
98 || `Perfect.ogg` || … a perfect shot was made (we're not sure yet how a “perfect shot” is defined) || “I bet that stings a bit.” || |
99 || `Revenge.ogg` || … hog attacked an enemy who attacked him/her before || “I got you back! Na-na-na-na-na-na!” || |
99 || `Revenge.ogg` || … hog attacked an enemy who attacked him/her before || “I got you back! Na-na-na-na-na-na!” || |
100 || `Bungee.ogg` || … hog does bungee-jumping. Unlikely this will be added || “Geronimo!” || |
100 || `Bungee.ogg` || … hog does bungee-jumping. Unlikely this will be added || “Geronimo!” || |
101 || `FlawlessPossibility.ogg` || … team sees a chance for a flawless victory. Unlikely this will be added || _Unknown_ ||| |
101 || `FlawlessPossibility.ogg` || … team sees a chance for a flawless victory. Unlikely this will be added || _Unknown_ ||| |
102 || `VictoryPossibility.ogg` || … team sees a chance for a victory. Unlikely this will be added || “We stand victorious.” || |
102 || `VictoryPossibility.ogg` || … team sees a chance for a victory. Unlikely this will be added || “We stand victorious.” || |
103 || `Whoopsee.ogg` || … no idea what this is good for. Maybe when hog screws up or falls down? || “Woah!” || |
103 || `Whoopsee.ogg` || … no idea what this is good for. Maybe when hog screws up or falls down? || “Woah!” || |