equal
deleted
inserted
replaced
22 *Examples:* |
22 *Examples:* |
23 * _Data/Maps/!MyVeryOwnMap_ |
23 * _Data/Maps/!MyVeryOwnMap_ |
24 * _Data/Maps/Ropes_ |
24 * _Data/Maps/Ropes_ |
25 * _Data/Maps/Sheep_ |
25 * _Data/Maps/Sheep_ |
26 * etc. |
26 * etc. |
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27 |
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28 == Mission Maps == |
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29 |
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30 Missions may use preset maps that aren't located in the *Data/Maps* directory. |
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31 |
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32 A mission may contain in the same directory with mission's lua script a .hwp file. |
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33 |
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34 This file is a zip file with an altered extension from *.zip* to *.hwp* and it contains the directory *Maps/some_name*. |
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35 |
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36 In the *some_name* directory the files map.cfg, map.png and mask.png are located. See the Basic Files section for more on these files. |
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37 |
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38 The name of the *.hwp* file should be the same with the mission script. |
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39 |
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40 In the mission script's onGameInit(), map should be set to *some_name*. See [LuaAPI] for more about onGameInit(). |
27 |
41 |
28 ---- |
42 ---- |
29 |
43 |
30 = Files = |
44 = Files = |
31 |
45 |