equal
deleted
inserted
replaced
1045 |
1045 |
1046 ==== <tt>!DismissTeam(teamname)</tt> ==== |
1046 ==== <tt>!DismissTeam(teamname)</tt> ==== |
1047 Removes the team with the given team name from the game. |
1047 Removes the team with the given team name from the game. |
1048 |
1048 |
1049 ==== <tt>!GetClanColor(clan)</tt> ==== |
1049 ==== <tt>!GetClanColor(clan)</tt> ==== |
1050 Returns the RGB color of the chosen clan by its number. The color data type is described in [LuaAPI#Color]. |
1050 Returns the RGBA color of the chosen clan by its number. The color data type is described in [LuaAPI#Color]. |
1051 |
1051 |
1052 ==== <tt>!SetClanColor(clan, color)</tt> ==== |
1052 ==== <tt>!SetClanColor(clan, color)</tt> ==== |
1053 Sets the RGB color of the chosen clan by its number. The color data type is described in [LuaAPI#Color]. |
1053 Sets the RGBA color of the chosen clan by its number. The color data type is described in [LuaAPI#Color]. |
1054 |
1054 |
1055 === Campaign management === |
1055 === Campaign management === |
1056 ==== <tt>!SaveCampaignVar(varname, value)</tt> ==== |
1056 ==== <tt>!SaveCampaignVar(varname, value)</tt> ==== |
1057 Stores the value `value` (a string) into the campaign variable `varname` (also a string). Campaign variables allow you to save progress of a team in a certain campaign. Campaign variables are saved on a per-team per-campaign basis. They are written into the team file (see [ConfigurationFiles#TeamName.hwt]). |
1057 Stores the value `value` (a string) into the campaign variable `varname` (also a string). Campaign variables allow you to save progress of a team in a certain campaign. Campaign variables are saved on a per-team per-campaign basis. They are written into the team file (see [ConfigurationFiles#TeamName.hwt]). |
1058 |
1058 |