equal
deleted
inserted
replaced
92 || 160 || 160 || 320 || 320 || Horizontal || Long || |
92 || 160 || 160 || 320 || 320 || Horizontal || Long || |
93 || 160 || 320 || 320 || 480 || Falling right || Long || |
93 || 160 || 320 || 320 || 480 || Falling right || Long || |
94 || 320 || 0 || 480 || 160 || Vertical || Long || |
94 || 320 || 0 || 480 || 160 || Vertical || Long || |
95 || 320 || 160 || 480 || 320 || Rising right || Long || |
95 || 320 || 160 || 480 || 320 || Rising right || Long || |
96 |
96 |
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97 *Important*: Please make sure to test your custom girder image in-game with all orientations to make sure it works correctly. |
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98 |
97 === `Snowball.png` === |
99 === `Snowball.png` === |
98 This is the image of the mudball when thrown. It has a size of 16×16 pixels. If you specifiy this image in your theme, you should specify `amSnowball.png` as well. |
100 This is the image of the mudball when thrown. It has a size of 16×16 pixels. If you specifiy this image in your theme, you should specify `amSnowball.png` as well. |
99 |
101 |
100 By default, `Data/Graphics/Snowball.png` is used. |
102 By default, `Data/Graphics/Snowball.png` is used. |
101 |
103 |