equal
deleted
inserted
replaced
112 |
112 |
113 If the crate has just been collected, the gear message flag `gmDestroy` will be set before `onGearDelete` is called. |
113 If the crate has just been collected, the gear message flag `gmDestroy` will be set before `onGearDelete` is called. |
114 |
114 |
115 * `Pos`: Crate type: 1=ammo crate, 2=health crate, 4=utility crate (also see below) |
115 * `Pos`: Crate type: 1=ammo crate, 2=health crate, 4=utility crate (also see below) |
116 * `Tag`: Used for the appear animation |
116 * `Tag`: Used for the appear animation |
117 * `Health`: Amount of health contained in a health crate |
117 * `Health`: Amount of health contained in a health crate. This value should not be negative |
118 * `Power`: Ammo count in an ammo or utility crate. 0: Use weapon scheme default. 100 or greater: infinite (default: 0) |
118 * `Power`: Ammo count in an ammo or utility crate. 0: Use weapon scheme default. 100 or greater: infinite (default: 0) |
119 * `Boom`: Explosion size and damage (default: 25) |
119 * `Boom`: Explosion size and damage (default: 25) |
120 |
120 |
121 We recommend you to use `SpawnAmmoCrate` and the like to crate crate gears instead of `AddGear`. |
121 We recommend you to use `SpawnAmmoCrate` and the like to crate crate gears instead of `AddGear`. |
122 |
122 |