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205 If you expect a successful placement including information regarding building type, position and orientation, use the functions `onGirderPlacement` and `onRubberPlacement`, respectively. |
205 If you expect a successful placement including information regarding building type, position and orientation, use the functions `onGirderPlacement` and `onRubberPlacement`, respectively. |
206 |
206 |
207 ==== `gtJetpack` ==== |
207 ==== `gtJetpack` ==== |
208 A flying saucer. Its fuel is stored in `Health` and starts at 2000, which stands for 100% fuel. The fuel value is reduced whenever the player taps one of the direction keys. The up direction costs 50 fuel and the left and right directions cost 10 fuel. |
208 A flying saucer. Its fuel is stored in `Health` and starts at 2000, which stands for 100% fuel. The fuel value is reduced whenever the player taps one of the direction keys. The up direction costs 50 fuel and the left and right directions cost 10 fuel. |
209 |
209 |
210 * `Health`: Amount of remaining fuel. `2000` denotes 100% fuel. |
210 * `Health`: Amount of remaining fuel. `2000` denotes 100% fuel. The special value `JETPACK_FUEL_INFINITE` is used for infinite fuel |
211 |
211 |
212 ==== `gtLandGun` ==== |
212 ==== `gtLandGun` ==== |
213 The land spray tool. Creates [GearTypes#gtFlake `gtFlake`] gears. |
213 The land spray tool. Creates [GearTypes#gtFlake `gtFlake`] gears. |
214 |
214 |
215 * `Tag`: Spitting power of land spray (`5`-`20`). |
215 * `Tag`: Spitting power of land spray (`5`-`20`). |
302 |
302 |
303 ==== `gtBirdy` ==== |
303 ==== `gtBirdy` ==== |
304 Birdy. Transports hogs and can drop eggs ([GearTypes#gtEgg `gtEgg`]). Birdy works like a flying saucer and depletes energy (stored in `Health`) whenever you tap one of the direction keys. Flapping left and right costs 10 energy, flapping upwards costs 50 energy. |
304 Birdy. Transports hogs and can drop eggs ([GearTypes#gtEgg `gtEgg`]). Birdy works like a flying saucer and depletes energy (stored in `Health`) whenever you tap one of the direction keys. Flapping left and right costs 10 energy, flapping upwards costs 50 energy. |
305 |
305 |
306 * `Tag`: Facing direction (`-1` = left, `1` = right) |
306 * `Tag`: Facing direction (`-1` = left, `1` = right) |
307 * `Health`: “Flapping energy” left, default is 2000 |
307 * `Health`: “Flapping energy” left, default is 2000. The special value `BIRDY_ENERGY_INFINITE` is used for infinite energy |
308 * `FlightTime`: Number of eggs left (default: 2) |
308 * `FlightTime`: Number of eggs left (default: 2) |
309 |
309 |
310 ==== `gtBlowTorch` ==== |
310 ==== `gtBlowTorch` ==== |
311 A blowtorch. This utility is entirely timer-based. |
311 A blowtorch. This utility is entirely timer-based. |
312 |
312 |