LuaGameplay.wiki
changeset 1819 529bf5849f75
parent 1818 e2abec72de43
child 1840 37d979124fc4
equal deleted inserted replaced
1818:e2abec72de43 1819:529bf5849f75
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    23 == Turns ==
    23 == Turns ==
    24 === <tt>SkipTurn()</tt> (0.9.24) ===
    24 === <tt>SkipTurn()</tt> (0.9.24) ===
    25 Forces the current hedgehog to skip its turn.
    25 Forces the current hedgehog to skip its turn.
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    26 
    27 === <tt>EndTurn([!noTaunts])</tt> (0.9.23) ===
    27 === `EndTurn([noTaunts])` (0.9.23) ===
    28 Ends the current turn immediately.
    28 Ends the current turn immediately.
    29 
    29 
    30 Normally, a “Coward” taunt may be played and an announcer message may be shown (depending on the situation). Set the optional `noTaunts` parameter to `true` to force the engine to never play a taunt or show a message. `noTaunts` is `false` by default.
    30 Normally, a “Coward” taunt may be played and an announcer message may be shown (depending on the situation). Set the optional `noTaunts` parameter to `true` to force the engine to never play a taunt or show a message. `noTaunts` is `false` by default.
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    31 
    32 === <tt>Retreat(time [, respectGetAwayTimeFactor)</tt> (0.9.25) ===
    32 === <tt>Retreat(time [, respectGetAwayTimeFactor)</tt> (0.9.25) ===