LuaGlobals.wiki
changeset 2131 53aadd31ca69
parent 2130 92625b61c40e
child 2132 11d16b0dbe49
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2130:92625b61c40e 2131:53aadd31ca69
    99 || `SuddenDeathTurns` || `15` || Number of rounds until Sudden Death begins, _after the first round is over_. E.g. 0 = SD starts in 2nd round ||
    99 || `SuddenDeathTurns` || `15` || Number of rounds until Sudden Death begins, _after the first round is over_. E.g. 0 = SD starts in 2nd round ||
   100 || `WaterRise` || `47` || Height of water rise in pixels for each Sudden Death turn ||
   100 || `WaterRise` || `47` || Height of water rise in pixels for each Sudden Death turn ||
   101 || `HealthDecrease` || `5` || Amount of health decreased on each turn in Sudden Death ||
   101 || `HealthDecrease` || `5` || Amount of health decreased on each turn in Sudden Death ||
   102 || `Goals` || `""` || Use this to add additional text to the goal text popup shown at the beginning and when using the quit or pause keys. The text is added to the default text which usually explains the game modifiers and does not replace it. The text supports the same special characters as in `ShowMission` ||
   102 || `Goals` || `""` || Use this to add additional text to the goal text popup shown at the beginning and when using the quit or pause keys. The text is added to the default text which usually explains the game modifiers and does not replace it. The text supports the same special characters as in `ShowMission` ||
   103 || `WorldEdge` || `weNone` || Type edges being used at the left and right sides of the terrain (see below). ||
   103 || `WorldEdge` || `weNone` || Type edges being used at the left and right sides of the terrain (see below). ||
   104 || `ScreenWidth` || _N/A_ || Width of the Hedgewars window or screen ||
   104 || `ScreenWidth` || _N/A_ || Width of the Hedgewars window or screen (read-only) ||
   105 || `ScreenHeight` || _N/A_ || Height of the Hedgewars window or screen ||
   105 || `ScreenHeight` || _N/A_ || Height of the Hedgewars window or screen (read-only) ||
   106 
   106 
   107 The proper way to disable Sudden Death is by setting both `WaterRise` and `HealthDecrease` to `0`.
   107 The proper way to disable Sudden Death is by setting both `WaterRise` and `HealthDecrease` to `0`.
   108 
   108 
   109 == <tt>!TemplateFilter</tt> ==
   109 == <tt>!TemplateFilter</tt> ==
   110 Depending on the map type (`MapGen`), the meaning of `TemplateFilter` differs:
   110 Depending on the map type (`MapGen`), the meaning of `TemplateFilter` differs: