ThemeCfg.wiki
changeset 1883 5e5b098885ca
parent 1882 70ad7be372f2
child 1884 80ca22fbd97c
equal deleted inserted replaced
1882:70ad7be372f2 1883:5e5b098885ca
    77  * `y_offset_1`: Y position offset of the overlay
    77  * `y_offset_1`: Y position offset of the overlay
    78  * `overlay_filename_1`: File name of the overlay image to use
    78  * `overlay_filename_1`: File name of the overlay image to use
    79  * You must repeat the last 3 arguments if `overlay_count` is greater than 1; each overlay needs its own offset and file name.
    79  * You must repeat the last 3 arguments if `overlay_count` is greater than 1; each overlay needs its own offset and file name.
    80 
    80 
    81 === `anchors` ===
    81 === `anchors` ===
    82 An anchor does not create land itself, but instead is a setting that alters the positioning of an object. Each object can have multiple anchors.
    82 An anchor does not create land itself, but instead is a setting that alters the positioning of an object. Each object can have multiple anchors. An anchor is a rectangle that is similar to a `buriedrect`, but it can be outside of the object boundaries. Anchors are useful for objects that spawn on the water.
    83 
    83 
    84 This key needs an object file name, an anchor count and rectangles for each anchor. This key needs to be defined after the object definition.
    84 If an object has multiple anchors, at least one of the anchors has to “match” in order for the object to be placed.
       
    85 
       
    86 This key needs an object file name, an anchor count and a rectangle for each anchor. This key needs to be defined after the object definition.
    85 
    87 
    86 <code>Values: object_filename, anchor_count, anchor_rect1, anchor_rect2, ...</code>
    88 <code>Values: object_filename, anchor_count, anchor_rect1, anchor_rect2, ...</code>
    87 
    89 
    88  * `object_filename`: File name of the object to which this overlay applies
    90  * `object_filename`: File name of the object to which this overlay applies
    89  * `anchor_count`: Number of anchor for this object
    91  * `anchor_count`: Number of anchor for this object