ConfigurationFiles.wiki
changeset 877 64b2785dc598
parent 876 0977e2d2fdcd
child 927 726d9a6042ae
equal deleted inserted replaced
876:0977e2d2fdcd 877:64b2785dc598
   342 This section follows the same format as in `settings.ini`, with one addition: The key code `default` is used for using the default (global) key binding.
   342 This section follows the same format as in `settings.ini`, with one addition: The key code `default` is used for using the default (global) key binding.
   343 
   343 
   344 ==== Values ====
   344 ==== Values ====
   345 The special value “`default`” is for the default keybinding as specified in the game preferences.
   345 The special value “`default`” is for the default keybinding as specified in the game preferences.
   346 
   346 
   347 Regarding other keys: See [ConfigurationFiles#Binds].
   347 Regarding other keys: See [Binds] of settings.ini.
   348 
   348 
   349 
   349 
   350 === {{{[Campaign%20<CAMPAIGN_NAME>]}}} ===
   350 === {{{[Campaign%20<CAMPAIGN_NAME>]}}} ===
   351 This section stores campaign variables which are stored and read by Lua scripts. Replace “`<CAMPAIGN_NAME>` with the folder name of the campaign. Example: The section for “A Classic Fairytale” would be “`[Campaign%20A_Classic_Fairytale]`”.
   351 This section stores campaign variables which are stored and read by Lua scripts. Replace “`<CAMPAIGN_NAME>` with the folder name of the campaign. Example: The section for “A Classic Fairytale” would be “`[Campaign%20A_Classic_Fairytale]`”.
   352 
   352