431 |
431 |
432 `Won` is to mark victory and it's often useful to be used together with `onGameResult`. The other special keys are to store challenge records. Use these only when they make sense. |
432 `Won` is to mark victory and it's often useful to be used together with `onGameResult`. The other special keys are to store challenge records. Use these only when they make sense. |
433 |
433 |
434 || *Setting* || *Type* || *Description* || |
434 || *Setting* || *Type* || *Description* || |
435 || `Won` || Boolean || If `true`, the team has completed the mission. || |
435 || `Won` || Boolean || If `true`, the team has completed the mission. || |
436 || `Highscore` || Integer || Best score in this mission, where higher = better || |
436 || `Highscore` || Integer || Team's best score in this mission, where higher = better || |
437 || `Lowscore` || Integer || Best score in this mission, where lower = better || |
437 || `Lowscore` || Integer || Team's best score in this mission, where lower = better || |
438 || `TimeRecord` || Integer || Best time in this mission, where faster = better || |
438 || `TimeRecord` || Integer || Team's best time in this mission, where faster = better || |
439 || `TimeRecordHigh` || Integer || Best time in this mission, where longer = better || |
439 || `TimeRecordHigh` || Integer || Team's best time in this mission, where longer = better || |
440 || `AccuracyRecord` || Integer || Highest accuracy in this mission in percent || |
440 || `AccuracyRecord` || Integer || Team's highest accuracy in this mission, in percent || |
441 |
441 |
442 By default, the first mission (Mission 1 in `campaign.ini`) is available. |
442 By default, the first mission (Mission 1 in `campaign.ini`) is available. |