GearTypes.wiki
changeset 2042 68dd1e1e543c
parent 2041 7b22fb878196
child 2043 3cbada2b87a2
equal deleted inserted replaced
2041:7b22fb878196 2042:68dd1e1e543c
   334 ==== `gtCreeper` ====
   334 ==== `gtCreeper` ====
   335 Used for an unfinished weapon that is internally known as the “Creeper”.
   335 Used for an unfinished weapon that is internally known as the “Creeper”.
   336 
   336 
   337 As of 1.0.0, it uses a rubber duck sprite (to be replaced). When released, it tries to walk and hop around on the terrain and tries to find a hog nearby. When it sees one, it will explode in a big explosion.
   337 As of 1.0.0, it uses a rubber duck sprite (to be replaced). When released, it tries to walk and hop around on the terrain and tries to find a hog nearby. When it sees one, it will explode in a big explosion.
   338 
   338 
       
   339 It's still pretty buggy and shouldn't be used for anything yet. It's unclear whether this weapon will ever be used.
       
   340 
   339 ==== `gtDEagleShot` ====
   341 ==== `gtDEagleShot` ====
   340 A shot from a Desert Eagle.
   342 A shot from a Desert Eagle.
   341 
   343 
   342  * `Health`: How deep the bullet digs into land. Default: 50.
   344  * `Health`: How deep the bullet digs into land. Default: 50.
   343  * `Boom`: Damage. Default: 7
   345  * `Boom`: Damage. Default: 7