153 === <tt>onLeftUp()</tt> (0.9.17) === |
153 === <tt>onLeftUp()</tt> (0.9.17) === |
154 === <tt>onPreciseUp()</tt> (0.9.17) === |
154 === <tt>onPreciseUp()</tt> (0.9.17) === |
155 === <tt>onRightUp()</tt> (0.9.17) === |
155 === <tt>onRightUp()</tt> (0.9.17) === |
156 === <tt>onSetWeapon()</tt> (0.9.17) === |
156 === <tt>onSetWeapon()</tt> (0.9.17) === |
157 === <tt>onSlot()</tt> (0.9.17) === |
157 === <tt>onSlot()</tt> (0.9.17) === |
158 === <tt>onSwitch()/tt> (0.9.17) === |
158 === <tt>onSwitch()</tt> (0.9.17) === |
159 === <tt>onTaunt()/tt> (0.9.17) === |
159 === <tt>onTaunt()</tt> (0.9.17) === |
160 === <tt>onTimer()/tt> (0.9.17) === |
160 === <tt>onTimer()</tt> (0.9.17) === |
161 === <tt>onUpUp()/tt> (0.9.17) === |
161 === <tt>onUpUp()</tt> (0.9.17) === |
162 |
162 |
163 |
163 |
164 == Functions for creating gears == |
164 == Functions for creating gears == |
165 |
165 |
166 === <tt>!AddGear(x, y, gearType, state, dx, dy, timer)</tt> === |
166 === <tt>!AddGear(x, y, gearType, state, dx, dy, timer)</tt> === |