equal
deleted
inserted
replaced
1058 Examples: |
1058 Examples: |
1059 <code language="lua"> |
1059 <code language="lua"> |
1060 -- Simple explosion at (100, 50) with radius 50 |
1060 -- Simple explosion at (100, 50) with radius 50 |
1061 Explode(100, 50, 50) |
1061 Explode(100, 50, 50) |
1062 |
1062 |
1063 -- Simlpe explosion without sound |
1063 -- Simple explosion without sound |
1064 Explode(100, 50, 50, 0) |
1064 Explode(100, 50, 50, 0) |
1065 |
1065 |
1066 -- Fake explosion which only pushes gears but deals no damage to gears and terrain |
1066 -- Fake explosion which only pushes gears but deals no damage to gears and terrain |
1067 Explode(500, 1000, 50, EXPLAutoSound + EXPLNoDamage + EXPLDontDraw) |
1067 Explode(500, 1000, 50, EXPLAutoSound + EXPLNoDamage + EXPLDontDraw) |
1068 |
1068 |