921 |
921 |
922 |
922 |
923 == Functions affecting the GUI == |
923 == Functions affecting the GUI == |
924 |
924 |
925 === <tt>!AddCaption(text)</tt> === |
925 === <tt>!AddCaption(text)</tt> === |
926 Display event text in the upper part of the screen. |
926 Display an event text in the upper part of the screen. The text will be white and the caption group will be `capgrpMessage`. |
|
927 |
|
928 === <tt>!AddCaption(text, color, captiongroup)</tt> === |
|
929 Display an event text in the upper part of the screen with the specified [LuaAPI#Color color] and caption group. |
|
930 |
|
931 || *`captiongroup`* || *Meaning* || |
|
932 || `capgrpGameState` || Used for important global game events, like Sudden Death || |
|
933 || `capgrpAmmoinfo` || Used for new weapon crates and some other events || |
|
934 || `capgrpVolume` || Used when adjusting volume || |
|
935 || `capgrpMessage` || Generic message || |
|
936 || `capgrpMessage2` || Generic message || |
|
937 || `capgrpAmmostate` || Used to show information about weapon state, i.e. bounce level, timer, remaining shots, etc. || |
|
938 |
927 |
939 |
928 === <tt>!ShowMission(caption, subcaption, text, icon, time)</tt> === |
940 === <tt>!ShowMission(caption, subcaption, text, icon, time)</tt> === |
929 Use to tell the player what he is supposed to do. |
941 Use to tell the player what he is supposed to do. |
930 |
942 |
931 As of version 0.9.15, `icon` currently accepts the following values: |
943 As of version 0.9.15, `icon` currently accepts the following values: |