VisualGearTypes.wiki
changeset 2061 893f86b6138b
parent 2060 55ea190450ec
child 2064 61552dc89169
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2060:55ea190450ec 2061:893f86b6138b
    56 || `vgtStraightShot` || Moving sprite || 
    56 || `vgtStraightShot` || Moving sprite || 
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    57 
    58 = Detailed visual gear reference =
    58 = Detailed visual gear reference =
    59 Here you will find a (more or less) detailed references of the various possible values for the visual gears (for `SetVisualGearValues`). This is useful to customize your visual gears.
    59 Here you will find a (more or less) detailed references of the various possible values for the visual gears (for `SetVisualGearValues`). This is useful to customize your visual gears.
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    60 
       
    61 If not specified otherwise, the visual gear values have the meaning as defined in `SetVisualGearValues` (See [LuaGears]).
       
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    61 This section is still under construction!
    63 This section is still under construction!
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    64 
    63 == `vgtCircle` ==
    65 == `vgtCircle` ==
    64 A simple circle which doesn't move. It is one of the few visual gears which is not removed automatically. It can be drawn in 2 different styles. With `dX`, `dY` and `FrameTicks`, you can set the circle to pulsate in opacity.
    66 A simple circle which doesn't move. It is one of the few visual gears which is not removed automatically. It can be drawn in 2 different styles. With `dX`, `dY` and `FrameTicks`, you can set the circle to pulsate in opacity.
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    67