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159 |
159 |
160 === `SDFlake.png` === |
160 === `SDFlake.png` === |
161 Sudden Death version of `Flake.png`. If missing, `Data/Graphics/SuddenDeath/SDFlake.png` is used. This image contains skulls and bones. |
161 Sudden Death version of `Flake.png`. If missing, `Data/Graphics/SuddenDeath/SDFlake.png` is used. This image contains skulls and bones. |
162 |
162 |
163 === `Snow.png` === |
163 === `Snow.png` === |
164 A snowflake. A snowflake is a type of flake which might become part of the terrain. This is used in themes in which snow flakes are enabled (see [ThemeCfg]). The image size must be 3×3. If missing, `Data/Graphics/Snow.png` is used. The default image works just fine, only override this if you really want to. |
164 A snowflake. A snowflake is a type of flake which might become part of the terrain. This is used in themes in which snow flakes are enabled (see [ThemeCfg]). The image size should be 3×3, but different sizes might work as well (no guarantee, however). If missing, `Data/Graphics/Snow.png` is used. The default image works just fine, only override this if you really want to. |
165 |
165 |
166 === `CloudsL.png`, `SDCloudsL.png`, `FlakeL.png`, `SDFlakeL.png` === |
166 === `CloudsL.png`, `SDCloudsL.png`, `FlakeL.png`, `SDFlakeL.png` === |
167 Optional horizonally mirrored version of `Clouds.png`, `SDClouds.png`, `Flake.png` and `SDFlakeL.png`, respectively. If present, these images instead of the unmirrored ones are used when the wind blows the flakes or clouds to the left. |
167 Optional horizonally mirrored version of `Clouds.png`, `SDClouds.png`, `Flake.png` and `SDFlakeL.png`, respectively. If present, these images instead of the unmirrored ones are used when the wind blows the flakes or clouds to the left. |
168 |
168 |
169 == Water == |
169 == Water == |