equal
deleted
inserted
replaced
239 </blockquote> |
239 </blockquote> |
240 === <tt>!SetHogHat(gearUid, hat)</tt> === |
240 === <tt>!SetHogHat(gearUid, hat)</tt> === |
241 |
241 |
242 <blockquote>Sets the hat of the specified hedgehog gear |
242 <blockquote>Sets the hat of the specified hedgehog gear |
243 </blockquote> |
243 </blockquote> |
244 === <tt>GetGearTarget(gearUid, x, y) (0.9.16)</tt> === |
244 === <tt>!GetGearTarget(gearUid, x, y) (0.9.16)</tt> === |
245 |
245 |
246 <blockquote>Returns the x and y coordinate of target-based weapons/utilities. <b> Note: </b>: This can't be used in onGearAdd() but must be called after gear creation. |
246 <blockquote>Returns the x and y coordinate of target-based weapons/utilities. <b> Note: </b>: This can't be used in onGearAdd() but must be called after gear creation. |
247 </blockquote> |
247 </blockquote> |
248 === <tt>SetGearTarget(gearUid, x, y) (0.9.16)</tt> === |
248 === <tt>!SetGearTarget(gearUid, x, y) (0.9.16)</tt> === |
249 |
249 |
250 <blockquote>Sets the x and y coordinate of target-based weapons/utilities. <b> Note: </b>: This can't be used in onGearAdd() but must be called after gear creation. |
250 <blockquote>Sets the x and y coordinate of target-based weapons/utilities. <b> Note: </b>: This can't be used in onGearAdd() but must be called after gear creation. |
251 </blockquote> |
251 </blockquote> |
252 === <tt>GetX(gearUid)</tt> === |
252 === <tt>GetX(gearUid)</tt> === |
253 |
253 |
254 <blockquote>returns x coordinate of the gear |
254 <blockquote>returns x coordinate of the gear |
255 </blockquote> |
255 </blockquote> |