VisualGearTypes.wiki
changeset 2067 ab22c7756ad0
parent 2066 c82278e86aa5
child 2068 b519bdd96f11
equal deleted inserted replaced
2066:c82278e86aa5 2067:ab22c7756ad0
   104  * `State`: ID of the custom sprite (use an ID from [Sprites]) (default: `sprSnowDust`)
   104  * `State`: ID of the custom sprite (use an ID from [Sprites]) (default: `sprSnowDust`)
   105  * `Frame`: Frame of custom sprite (default: 0)
   105  * `Frame`: Frame of custom sprite (default: 0)
   106  * `FrameTicks`: Life time in milliseconds (default: random between 250 and 500)
   106  * `FrameTicks`: Life time in milliseconds (default: random between 250 and 500)
   107 
   107 
   108 == `vgtLineTrail` ==
   108 == `vgtLineTrail` ==
   109 A straight line between two points which briefly fades out. As if a bullet has been fired. A `vgtLineTrail` has a start and an end point. The default `Timer` is too low so you must set it manually
   109 A straight line between two points which fades out after some time, has a slight yellowish color. As if a bullet has been fired. A `vgtLineTrail` has a start and an end point. The default `Timer` is too low so you must set it manually
   110 
   110 
   111  * `X`, `Y`: Start point of line
   111  * `X`, `Y`: Start point of line
   112  * `dX`, `dY`: End point of line
   112  * `dX`, `dY`: End point of line
   113  * `Timer`: Life time
   113  * `Timer`: Life time (default: 0)
       
   114  * `Tint`: Only the last byte is used which is for specifying the opacity (0-255). The color cannot be changed