equal
deleted
inserted
replaced
242 -- adds a message saying, e.g. "Hoggy H took 25 points of damage" |
242 -- adds a message saying, e.g. "Hoggy H took 25 points of damage" |
243 AddCaption(GetHogName(gear) .. ' took ' .. damage .. ' points of damage') |
243 AddCaption(GetHogName(gear) .. ' took ' .. damage .. ' points of damage') |
244 end |
244 end |
245 end</code> |
245 end</code> |
246 === <tt>onGearResurrect(gearUid) </tt> === |
246 === <tt>onGearResurrect(gearUid) </tt> === |
247 This function is called when a gear is resurrected. CPU Hogs will resurrect if the !GameFlag `gfAISurvival` is enabled. Alternatively, specific gears can have `heResurrectable` set to true via `SetEffect`. |
247 This function is called when a gear is resurrected due to the hog effect `heResurrectable` being set (see `SetEffect`) and/or being an AI hog when the game modifier “AI Survival” (`gfAISurvival`) is active. It is *not* called when a hog was resurrected by the resurrector tool you can use in the game. |
248 |
248 |
249 === <tt>onAmmoStoreInit()</tt> === |
249 === <tt>onAmmoStoreInit()</tt> === |
250 This function is called when the game is initialized to request the available ammo and ammo probabilities. Use `SetAmmo` here. |
250 This function is called when the game is initialized to request the available ammo and ammo probabilities. Use `SetAmmo` here. |
251 |
251 |
252 === <tt>onNewAmmoStore(team/clan index, hog index)</tt> === |
252 === <tt>onNewAmmoStore(team/clan index, hog index)</tt> === |