--- a/LuaAPI.wiki Wed Dec 07 10:42:21 2011 +0000
+++ b/LuaAPI.wiki Thu Dec 08 08:04:14 2011 +0000
@@ -148,18 +148,52 @@
</blockquote>
=== <tt>onAttackUp()</tt> (0.9.17) ===
+
+<blockquote>This function is called when you release the attack key.</blockquote>
+
=== <tt>onDownUp()</tt> (0.9.17) ===
+
+<blockquote>This function is called when you release the down key.</blockquote>
+
=== <tt>onHogAttack()</tt> (0.9.17) ===
+
+<blockquote>This function is called when you press the attack key.</blockquote>
+
=== <tt>onLeftUp()</tt> (0.9.17) ===
+
+<blockquote>This function is called when you release the left key.</blockquote>
+
=== <tt>onPreciseUp()</tt> (0.9.17) ===
+
+<blockquote>This function is called when you release the precise key.</blockquote>
+
=== <tt>onRightUp()</tt> (0.9.17) ===
+
+<blockquote>This function is called when you release the right key.</blockquote>
+
=== <tt>onSetWeapon()</tt> (0.9.17) ===
+
+<blockquote>It is get called when a weapon is selected or switched.</blockquote>
+
=== <tt>onSlot()</tt> (0.9.17) ===
+
+<blockquote>This function is called when a weapon slot (row in the weapon menu) is selected.</blockquote>
+
=== <tt>onSwitch()</tt> (0.9.17) ===
+
+<blockquote>This function is called when a hog is switched to another.</blockqoute>
+
=== <tt>onTaunt()</tt> (0.9.17) ===
+
+<blockquote>This function is called when the player uses an animated emote for example "/wave, /juggle and etc.</blockquote>
+
=== <tt>onTimer()</tt> (0.9.17) ===
+
+<blockquote>This function is called when one of the timer keys is pressed.</blockquote>
+
=== <tt>onUpUp()</tt> (0.9.17) ===
+<blockquote>This function is called when you release the up key.</blockquote>
== Functions for creating gears ==
@@ -408,7 +442,7 @@
* (And more!)
<code lang="lua"> function onGearAdd(gear)
- if (!GetGearType(gear) == gtRCPlane) then
+ if (!GetGearType(gear) == gtRCPlaane) then
!SetHealth(gear, 10)
end
if (!GetGearType(gear) == gtJetpack) then