LuaAPI.wiki
changeset 1303 3a0bedfe5c75
parent 1302 3083c0d7e422
child 1304 41f5508fe01c
--- a/LuaAPI.wiki	Tue Apr 17 01:13:43 2018 +0100
+++ b/LuaAPI.wiki	Tue Apr 17 01:14:21 2018 +0100
@@ -778,12 +778,12 @@
 
 `mask` is a number between `0x0000` and `0xFFFF` and used as a bitfield, which means you can combine these flags with `bor`. These are the available flags:
 
-|| *Identifier* || *Value* || *Collision with …* ||
-|| `lfLandMask` || || Terrain ||
-|| `lfCurrentHog` || || Current hedgehog and crates ||
-|| `lfHHMask` || || Any hedgehogs ||
-|| `lfNotHHObjMask` || || Objects, not hogs (e.g. mines, explosives) ||
-|| `lfAllObjMask` || || Hedgehogs and objects ||
+|| *Identifier* || *Collision with …* ||
+|| `lfLandMask` || Terrain ||
+|| `lfCurrentHog` || Current hedgehog and crates ||
+|| `lfHHMask` || Any hedgehogs ||
+|| `lfNotHHObjMask` || Objects, not hogs (e.g. mines, explosives) ||
+|| `lfAllObjMask` || Hedgehogs and objects ||
 
 Beware, the collision mask is often set by the engine as well.