--- a/VisualGearTypes.wiki Sun Dec 13 20:10:14 2020 +0100
+++ b/VisualGearTypes.wiki Sun Dec 13 20:11:22 2020 +0100
@@ -85,7 +85,7 @@
By default, it is white and moves upwards a few pixels before it disappears. Set `dX` and `dY` to 0 to disable movement. If this visual gear was spawned below the water line (`Y>WaterLine`), it will disappear as soon `Y-10<WaterLine` is `true`.
- * `Angle`: Scale ratio. `1` = 100%
+ * `Angle`: Scale ratio. `0` or `1` = 100%
* `Frame`: If `0`, its position is relative to the landscape. If non-zero, it will align to the screen instead
* `State`: Number to display (must be a whole number)
* `Timer`: Expiration timer