VisualGearTypes: Fix angle of healthtag draft
authorWuzzy
Sun, 13 Dec 2020 20:11:22 +0100
changeset 2211 57d667aaef87
parent 2210 73b55ce225f5
child 2212 cfa171e6d226
VisualGearTypes: Fix angle of healthtag
VisualGearTypes.wiki
--- a/VisualGearTypes.wiki	Sun Dec 13 20:10:14 2020 +0100
+++ b/VisualGearTypes.wiki	Sun Dec 13 20:11:22 2020 +0100
@@ -85,7 +85,7 @@
 
 By default, it is white and moves upwards a few pixels before it disappears. Set `dX` and `dY` to 0 to disable movement. If this visual gear was spawned below the water line (`Y>WaterLine`), it will disappear as soon  `Y-10<WaterLine` is `true`.
 
- * `Angle`: Scale ratio. `1` = 100%
+ * `Angle`: Scale ratio. `0` or `1` = 100%
  * `Frame`: If `0`, its position is relative to the landscape. If non-zero, it will align to the screen instead
  * `State`: Number to display (must be a whole number)
  * `Timer`: Expiration timer