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+++ b/RacerRoomSetup.wiki Tue Jun 19 19:27:08 2018 -0400
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+#summary How to setup the official racer room
+
+= Racer Room Setup =
+
+== Overview ==
+Some time ago unc0rr added support for "fixed" server rooms in order to have a permanent room for hosting race maps. A little manual setup is required, and at present must be recreated on every new release and server restart.
+
+== Removing the Room ==
+
+In order to add a room for a new release, the old room must be removed first. Join the game using the old release, join the Official Racer Room then run:
+/unfix
+/delegate YourNick
+
+Then exit. The room will be removed.
+
+== Updating the room config for a new release ==
+
+The racer room configuration is currently here: [https://hg.hedgewars.org/hedgewars/raw-file/tip/misc/racer.room]
+It is stored relative to the game server.
+According to unc0rr, any errors in syntax will kill the server, so be careful!
+To update for a new release you usually just need to add new characters to the AMMO for any newly added weapon entries.
+:s/\([0-9]\{58\}\)/\10/g
+will do this in vim, where 58 is the number of weapons in the current racer room and the 0 is for the addition.
+New maps can be added too, using existing entries as a reference.
+
+== Setting up the room ==
+
+After having removed the old room, create a new room named "Official Racer Room". Restrict join to registered players only (unregistered don't get recorded in the stats) then run:
+/loadroom racer.room
+/fix
+/callvote map #01
+
+And leave. The callvote will cause errors as long as you are still the room admin, but they don't matter. You can quit/rejoin before that step if you wish.