--- a/States.wiki Thu Aug 06 21:54:51 2015 +0000
+++ b/States.wiki Fri Aug 07 19:46:48 2015 +0000
@@ -1,28 +1,30 @@
-#summary List of states hedgehogs can be in
+#summary List of states gears can be in
+
+This is a list of states gears can be in:
-States hedgehogs can be in (see http://code.google.com/p/hedgewars/source/browse/hedgewars/uConsts.pas#195 for a current
-list).
-{{{
- gstDrowning
- gstHHDriven
- gstMoving
- gstAttacked
- gstAttacking
- gstCollision
- gstHHChooseTarget
- gstHHJumping
- gsttmpFlag
- gstHHThinking
- gstNoDamage
- gstHHHJump
- gstAnimation
- gstHHDeath
- gstWinner // this, along with gstLoser, is good for indicating hedgies know they did well or screwed up
- gstWait
- gstNotKickable
- gstLoser
- gstHHGone
- gstInvisible
- gstSubmersible
- gstFrozen
-}}}
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+|| *Gear state* || *Description* ||
+|| `gstDrowning` || Gear is drowning ||
+|| `gstHHDriven` || Hedgehog is controlled by current player ||
+|| `gstMoving` || Gear is moving / in mid-air ||
+|| `gstAttacked` || ||
+|| `gstAttacking` || ||
+|| `gstCollision` || ||
+|| `gstHHChooseTarget` || ||
+|| `gstHHJumping` || ||
+|| `gsttmpFlag` || ||
+|| `gstHHThinking` || ||
+|| `gstNoDamage` || Hedgehog is invulnerable ||
+|| `gstHHHJump` || ||
+|| `gstAnimation` || Hedgehog plays an animation ||
+|| `gstHHDeath` || Hedgehog is dying ||
+|| `gstWinner` || This is good for indicating hedgehogs they did well. Represented by a stupid grin. ||
+|| `gstWait` || ||
+|| `gstNotKickable` || Hedgehog can't be knocked away by various means (i.e. rope-knocking) ||
+|| `gstLoser` || This is good for indicating hedgehogs screwed up ||
+|| `gstHHGone` || ||
+|| `gstInvisible` || Gear is invisible ||
+|| `gstSubmersible` || ||
+|| `gstFrozen` || Gear is frozen. ||
+|| `gstNoGravity` || ||
+
+See http://code.google.com/p/hedgewars/source/browse/hedgewars/uConsts.pas#195 for a current list).
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