RacerRoomSetup.wiki
author Wuzzy
Wed, 11 Jul 2018 13:39:34 +0100
changeset 1443 d25ab95f2311
parent 1421 ac35ef6e999f
child 1507 0df1fac87c44
permissions -rw-r--r--
LuaAPI: deprecate lfCurrentHog

#summary How to setup the official racer room

= Racer Room Setup =

== Overview ==
Some time ago unc0rr added support for "fixed" server rooms in order to have a permanent room for hosting race maps.  A little manual setup is required, and at present must be recreated on every new release and server restart.

== Removing the Room ==

In order to add a room for a new release, the old room must be removed first.  Join the game using the old release, join the Official Racer Room then run:
{{{
/unfix
/delegate YourNick
}}}

Then exit.  The room will be removed.

== Updating the room config for a new release ==

The racer room configuration is currently here: [https://hg.hedgewars.org/hedgewars/raw-file/tip/misc/racer.room]
It is stored relative to the game server.
According to unc0rr, any errors in syntax will kill the server, so be careful!
To update for a new release you usually just need to add new characters to the AMMO for any newly added weapon entries.
{{{:s/\([0-9]\{58\}\)/\10/g}}}
will do this in vim, where 58 is the number of weapons in the current racer room and the 0 is for the addition.
New maps can be added too, using existing entries as a reference.

== Setting up the room ==

After having removed the old room, create a new room named "Official Racer Room".  Restrict join to registered players only (unregistered don't get recorded in the stats) then run:
{{{
/loadroom racer.room
/fix
/callvote map #01
}}}

And leave.  The callvote will cause errors as long as you are still the room admin, but they don't matter.  You can quit/rejoin before that step if you wish.