Edited wiki page PresetMaps through web user interface.
--- a/PresetMaps.wiki Tue Aug 27 14:10:54 2013 +0000
+++ b/PresetMaps.wiki Tue Nov 05 14:59:05 2013 +0000
@@ -59,7 +59,7 @@
Image of visible land area.
* Usually _width/length ratio_ of 2:1
* Typical size: 2048 x 1024
- * Max size: no limit, 0.9.18+. 4096 x 2048 or less in 0.9.17 and earlier.
+ * Max size: no limit, 0.9.18+. 4096 x 2048 or less in 0.9.17 and earlier. (note: while there is no in-game limit apart from a mild sanity check restricting width or height to < 1073741824 and total size to < 24GiB of RAM, there is a limit if hedgewars is built w/ SDL 1.2 that restricts the maximum width to 16,384 and maximum height to 65,536)
* If there is no _mask.png_, this image will also be used for deciding what pixels are subject to collision: _alpha value_ not equal to 0 (so below max transparency) will be considered land
* As of 0.9.19+, map.png is optional if a mask.png is provided. If there is no map.png, the theme will be used to decorate the map.