Edited wiki page PresetMaps through web user interface.
authorkyberneticist@gmail.com
Tue, 05 Nov 2013 14:59:05 +0000
changeset 336 43e9272e3153
parent 335 fd93f8d6f64d
child 337 fcceaed03448
Edited wiki page PresetMaps through web user interface.
PresetMaps.wiki
--- a/PresetMaps.wiki	Tue Aug 27 14:10:54 2013 +0000
+++ b/PresetMaps.wiki	Tue Nov 05 14:59:05 2013 +0000
@@ -59,7 +59,7 @@
 Image of visible land area.
   * Usually _width/length ratio_ of 2:1
   * Typical size: 2048 x 1024
-  * Max size: no limit, 0.9.18+.  4096 x 2048 or less in 0.9.17 and earlier.
+  * Max size: no limit, 0.9.18+.  4096 x 2048 or less in 0.9.17 and earlier.  (note: while there is no in-game limit apart from a mild sanity check restricting width or height to < 1073741824 and total size to < 24GiB of RAM, there is a limit if hedgewars is built w/ SDL 1.2 that restricts the maximum width to 16,384 and maximum height to 65,536)
   * If there is no _mask.png_, this image will also be used for deciding what pixels are subject to collision: _alpha value_ not equal to 0 (so below max transparency) will be considered land
   * As of 0.9.19+, map.png is optional if a mask.png is provided.  If there is no map.png, the theme will be used to decorate the map.