Edited wiki page SVGImport through web user interface.
authorkyberneticist@gmail.com
Mon, 25 Jun 2012 16:32:46 +0000
changeset 236 51ce3b455ad7
parent 235 231b0431e947
child 237 97e0d612316c
Edited wiki page SVGImport through web user interface.
SVGImport.wiki
--- a/SVGImport.wiki	Mon Jun 25 14:02:27 2012 +0000
+++ b/SVGImport.wiki	Mon Jun 25 16:32:46 2012 +0000
@@ -24,9 +24,10 @@
 
 4) Save and Quit
 
-5) Open in an editor and verify there is one path. change the path ID attribute to id="base" - this is to work around a bug in the current stable Inkscape extensions tool which was crashing it.  Make sure all those groups are removed.
+5) Open in an editor and verify there is one path. Change sodipodi:namedview's ID attribute to id="base" - this is to work around a bug in the current stable Inkscape extensions tool which was crashing it. Note that I haven't tested this workaround. su_v says this is the correct way to do it because apparently id="base" is a reserved name for namedview in sodipodi - which seems like a rather common and collision-likely name.  I had misread him and changed the path's id to base, and that seemed to work fine.  If changing namedview doesn't work, try renaming the path instead.
+Make sure all those groups are removed.
 
-6) open the file in Inkscape again, Click on the path again, then go to Extensions->Modify Path->Flatten Beziers and flatten out the curves to your taste. Default of 10 seems fine. 
+6) Open the file in Inkscape again, Click on the path again, then go to Extensions->Modify Path->Flatten Beziers and flatten out the curves to your taste. Default of 10 seems fine most of the time, but for small curved objects you might want something like 5.  Keep in mind, the more the approximation, the more points that Hedgewars has to draw, which can be rough on the engine and network communication.
 
 7) Save and Quit again