LuaStats: fix table
authorWuzzy
Fri, 21 Jun 2019 23:00:24 +0100
changeset 1923 6755e22daa77
parent 1922 0e978d0457b1
child 1924 3d7e8679cea4
LuaStats: fix table
LuaStats.wiki
--- a/LuaStats.wiki	Fri Jun 21 22:59:55 2019 +0100
+++ b/LuaStats.wiki	Fri Jun 21 23:00:24 2019 +0100
@@ -18,8 +18,7 @@
 || `siGraphTitle` || Title of the graph. If you use this, the health icon changes into a star. || No ||
 || `siGameResult` || Title of the stats screen, used to show the result of the game, i.e. who won the game || No ||
 || `siCustomAchievement` || A freeform text for a single “bullet point” in the “bullet point” list in the details section. For each time you call `SendStat` with this `TStatInfoType`, a new “bullet point” gets added to the list. || No ||
-|| `siPointType` || Replaces the word “kills” in the ranking list. You have to call this each time before you report the score or kills of a team with `siPlayerKills`. Since version 1.0.0, there are a few special values you can use (see below).
-|| No ||
+|| `siPointType` || Replaces the word “kills” in the ranking list. You have to call this each time before you report the score or kills of a team with `siPlayerKills`. Since version 1.0.0, there are a few special values you can use (see below). || No ||
 || `siPlayerKills` || Adds a team into the ranking with the given number of kills. The order in which this is called for each team matters. Unless the word “kills” has been replaced by `siPointType`, then that word is used instead. Only integers (converted to string) are possible. 
 
 || Yes ||