Move “color” into new data types section.
authoralmikes@aol.com
Sat, 13 Dec 2014 15:34:09 +0000
changeset 478 7b95addbe9fc
parent 477 8c326a00ead3
child 479 74942b51d806
Move “color” into new data types section.
LuaAPI.wiki
--- a/LuaAPI.wiki	Sat Dec 13 15:32:42 2014 +0000
+++ b/LuaAPI.wiki	Sat Dec 13 15:34:09 2014 +0000
@@ -39,7 +39,8 @@
 === Functions called by the game: Event Handlers ===
 After successfully loading the Lua script the game will call the following functions on different occasions. To be used, they have to use the exact same name as defined below.
 
-== Color ==
+== Data types ==
+=== Color ===
 Some functions take a `color` parameter.
 
 Colors are stored in RGB and are always specified as a three-byte number, where each byte defines a component. The value 0 means no intensity and 255 is largest intensity of the component.